For example: I buy a shiny new Odysseus at the Paranid Ship Yard with minimal spec plus main batteries. I then send the ship to a L maintenance bay at my own HQ Wharf where it gets fully fitted out just how I like it then save the loadout, perfect, lovely. Sometime later I decide to buy another one, send it to my Wharf, select the loadout and the computer says 'No!', missing blueprints for the ship and guns. But hang on, there's the ship with it's guns right there sitting in the dock, why on earth do I need the blueprints?
Would it be possible for the Blueprint Checker to recognise that certain missing blueprints are not required as the ship or items are already present?
Thank you
