Hello everyone,
If you've made a custom color profile, please consider sharing your XML file here.
This could help build a useful collection of themes for different needs—high contrast, dark mode adjustments, color blindness accessibility, or even just aesthetic preferences.
If there's already a place where these can be downloaded, please let me know.
Looking forward to what others have come up with.
Share Your Custom Color Profiles (XML Files) from Accessibility Settings
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Re: Share Your Custom Color Profiles (XML Files) from Accessibility Settings
X4 in VR - My guide, reloaded for 2025
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- Posts: 2
- Joined: Thu, 17. Apr 25, 07:42
Re: Share Your Custom Color Profiles (XML Files) from Accessibility Settings
This one makes gui grey (its still WIP, i just recently discovered this feature) EDIT. v0.9 mostly ready (i updated the xml code)
Code: Select all
<colormap name="Grey">
<!-- You can override the colour space transformation matrices we use for daltonization. Here are the values we are using:
<daltonization>
<transformation name = "lms_trafo" type = "rgb2lms">
<long red = "0.3905" green = "0.07093" blue = "0.02314"/>
<middle red = "0.5499" green = "0.9631" blue = "0.1280"/>
<short red = "0.008902" green = "0.001358" blue = "0.9361"/>
</transformation>
<transformation name = "rgb_trafo" type = "lms2rgb">
<red long = "2.85811" middle = "-0.210434" short = "0.041877"/>
<green long = "-1.62859" middle = "1.15842" short = "-0.118142"/>
<blue long = "-0.024817" middle = "0.00032063" short = "1.06883"/>
</transformation>
<transformation name = "protanopia" type = "lms2lms">
<long long = "0.0" middle = "0.0" short = "0.0"/>
<middle long = "0.9082" middle = "1.0" short = "0.0"/>
<short long = "0.008192" middle = "0.0" short = "1.0"/>
</transformation>
<transformation name = "deuteranopia" type = "lms2lms">
<long long = "1.0" middle = "1.101" short = "0.0"/>
<middle long = "0.0" middle = "0.0" short = "0.0"/>
<short long = "0.0" middle = "-0.009020" short = "1.0"/>
</transformation>
<transformation name = "tritanopia" type = "lms2lms">
<long long = "1.0" middle = "0.0" short = "-0.8674"/>
<middle long = "0.0" middle = "1.0" short = "1.867"/>
<short long = "0.0" middle = "0.0" short = "0.0"/>
</transformation>
<transformation name = "error_correction" type = "rgb2rgb">
<red red = "0.0" green = "0.7" blue = "0.7"/>
<green red = "0.0" green = "1.0" blue = "0.0"/>
<blue red = "0.7" green = "0.7" blue = "1.0"/>
</transformation>
</daltonization> -->
<colors/>
<mappings>
<mapping id="text_notification_header" ref="grey_192_glow"/>
<mapping id="text_notification_text" ref="grey_192_glow"/>
<mapping id="text_notification_text_lowlight" ref="grey_128_weak_glow"/>
<mapping id="menu_start_animation" ref="grey_64_glow"/>
<mapping id="frame_background2_notification" ref="grey_128"/>
<mapping id="table_row_multiselect" ref="black_alpha_224"/>
<mapping id="table_row_highlight" ref="grey_128_moderate_glow"/>
<mapping id="row_background_blue" ref="black_alpha_224"/>
<mapping id="row_background_blue_opaque" ref="grey_96"/>
<mapping id="row_background_selected" ref="grey_64_glow"/>
<mapping id="row_separator_encyclopedia" ref="grey_48"/>
<mapping id="row_title" ref="black_alpha_192"/>
<mapping id="row_title_background" ref="black_alpha_224"/>
<mapping id="button_background_default" ref="grey_64"/>
<mapping id="button_highlight_default" ref="grey_128_moderate_glow"/>
<mapping id="button_highlight_bigbutton" ref="grey_128_weak_glow"/>
<mapping id="checkbox_highlight" ref="grey_192"/>
<mapping id="checkbox_background_default" ref="grey_64"/>
<mapping id="dropdown_background_default" ref="black_alpha_224"/>
<mapping id="dropdown_highlight_default" ref="grey_128_moderate_glow"/>
<mapping id="editbox_background_default" ref="black_alpha_224"/>
<mapping id="editbox_border" ref="grey_128"/>
<mapping id="flowchart_node_default" ref="grey_160"/>
<mapping id="flowchart_value_default" ref="grey_128_moderate_glow"/>
<mapping id="slider_value" ref="grey_96"/>
<mapping id="slider_arrow_click" ref="grey_64"/>
<mapping id="shieldhullbar_shield" ref="grey_128_glow"/>
<mapping id="hint_background_azure" ref="grey_160_glow"/>
<mapping id="statusbar_marker_default" ref="grey_128"/>
<mapping id="scrollbar_background" ref="grey_64"/>
<mapping id="scrollbar_slider_normal" ref="grey_128_moderate_glow"/>
<mapping id="scrollbar_slider_highlight" ref="grey_192_glow"/>
<mapping id="scrollbar_slider_click" ref="grey_64"/>
<mapping id="toplevel_arrow" ref="grey_128"/>
<mapping id="toplevel_arrow_inactive" ref="grey_96"/>
<mapping id="targetmonitor_text" ref="grey_128_glow"/>
<mapping id="targetmonitor_deco" ref="grey_160"/>
<mapping id="targetmonitor_deco_background" ref="grey_48"/>
<mapping id="messageticker_mail_icon" ref="grey_96"/>
<mapping id="messageticker_text" ref="grey_128_glow"/>
<mapping id="messageticker_deco" ref="grey_96"/>
<mapping id="messageticker_deco_background" ref="grey_48"/>
<mapping id="dialogmenu_normal_background" ref="grey_128_glow"/>
<mapping id="dialogmenu_inactive_text" ref="grey_128_glow"/>
<mapping id="targetsystem_shield" ref="grey_128"/>
<mapping id="crosshair_crosshair" ref="grey_192_glow"/>
<mapping id="crosshair_hull_gradient" ref="grey_64"/>
<mapping id="crosshair_hull_gradient_glow" ref="grey_160_glow"/>
<mapping id="crosshair_shield" ref="grey_160_glow"/>
<mapping id="crosshair_shield_damage_animation" ref="grey_160_glow"/>
<mapping id="crosshair_shield_boost" ref="black_alpha_128"/>
<mapping id="crosshair_shield_gradient_glow" ref="grey_128"/>
<mapping id="crosshair_oxygen" ref="grey_128"/>
<mapping id="crosshair_speedbar" ref="grey_160"/>
<mapping id="crosshair_speedbar_boost" ref="grey_160_glow"/>
<mapping id="crosshair_speedbar_maxpoint" ref="grey_128_glow"/>
<mapping id="crosshair_boostbar" ref="grey_128_glow"/>
<mapping id="crosshair_boostbar_full" ref="grey_128_moderate_glow"/>
<mapping id="crosshair_weapon" ref="grey_128_glow"/>
<mapping id="crosshair_weapon_highlight" ref="grey_160_glow"/>
<mapping id="crosshair_weapon_deco" ref="grey_128_weak_glow"/>
<mapping id="crosshair_weapon_group_active" ref="grey_128_glow"/>
<mapping id="crosshair_reload_autoreloading" ref="grey_64"/>
<mapping id="crosshair_reload_autoreloading_inactive" ref="grey_64"/>
<mapping id="crosshair_heat_normal" ref="grey_128_glow"/>
<mapping id="crosshair_heat_normal_inactive" ref="grey_128"/>
<mapping id="crosshair_heat_next_shot_normal" ref="black_alpha_128"/>
<mapping id="crosshair_heat_next_shot_normal_inactive" ref="black_alpha_128"/>
<mapping id="crosshair_turret_mode" ref="grey_192_glow"/>
<mapping id="crosshair_turret_mode_highlight" ref="white"/>
<mapping id="crosshair_drone_armed" ref="grey_192_glow"/>
<mapping id="crosshair_drone_armed_highlight" ref="white_weak_glow"/>
<mapping id="crosshair_drone_mode_active" ref="grey_192_glow"/>
<mapping id="crosshair_drone_mode_active_highlight" ref="white"/>
<mapping id="crosshair_indicator_active" ref="grey_128_glow"/>
<mapping id="crosshair_indicator_activated" ref="grey_64"/>
<mapping id="crosshair_countermeasures" ref="grey_128_glow"/>
<mapping id="crosshair_progressbar_grid" ref="grey_128"/>
<mapping id="crosshair_progressbar_ring" ref="grey_96"/>
<mapping id="firstperson_crosshair_crosshair" ref="grey_128_glow"/>
<mapping id="compass_button_normal" ref="grey_96"/>
<mapping id="holomap_radar_background" ref="grey_128"/>
<mapping id="holomap_radar_ecliptic" ref="grey_128"/>
<mapping id="holomap_radar_axis_labels" ref="grey_160"/>
<mapping id="holomap_ecliptic_line" ref="grey_64"/>
<mapping id="signalleak_background" ref="grey_64_glow"/>
<mapping id="weaponpointer_outofrange" ref="grey_128_weak_glow"/>
</mappings>
</colormap>