[Suggestion] Take another look at light missile damage

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Daemonjax
Posts: 288
Joined: Tue, 27. May 14, 01:54
x4

[Suggestion] Take another look at light missile damage

Post by Daemonjax »

Light missiles just don't bring the damage, and I equip them on ships mostly for flavor (the lightest of 2-weapon S ships that I don't really care about).

All the "heavy" missiles seem fine enough -- although I personally (in the ship I'm flying) ONLY bother using Heavy Swarm missiles against Xenon S and M ships... Heavy Smarts work well enough against S and (less so) M ships.

IMO, just straight up double the damage on all "light" missiles. It would probably be better if we could carry double the amount compared to heavies, but whatever.

I made a personal mod that does this to test it out, and they're still pretty "meh" tbh but at least not laughably so.

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