[FeatureRequest] Custom start appearances and vanity options.

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vvvvvvvv
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Joined: Tue, 28. Nov 23, 15:38
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[FeatureRequest] Custom start appearances and vanity options.

Post by vvvvvvvv »

As far as I can tell a lot of this is low hanging fruit. Cycling through the list of available appearance presets for custom start pilots, would be nice to have:

Argon:
* Male/Female Yaki without faceplate. Appearance with glowing eyes, without glowing eyes, no oculars. Currently Yaki are Argon Appearance 1 and there is only one variant. Just please, let haircut not be that "regulation bun".
* Raker and Syndicate Female without mohawk. (Currently those are appearances 2, 3). For example using Haircut of Argon Female V. Rakers wear this one.
* Raker and Syndicate Male with different face. (Currently Argon Male 2, 3). Current variants 2, 3use same face.
* Wayward Scion apearance. Jacket, Aviators.

Teladi:
* Teladi with cloak (spawns in the game)
* Teladi with glasses (spawns in the game, see teladi gamer from Timelines)
* Maybe Teladi in the bucket helmet? (spawns for marines).
*
Currently we have naked teladi and quettanaut teladi.

Paranid:
* Paranid with faceplate.
* Paranid in Pilot Helmet.

Split:
* Business Suit female Split with human haircut. Those spawn sometimes on Yaki stations.

Terran:
* Short hair white female variant. (Used by Argon Female VI)
* "Office suit" variant, male/female. Currently all Terran variants wear crew clothes.
* Black female without an afro (for example Argon Female VII).

---

In general:
* Would be nice if I could just assemble character. Hair preset and color, head preset and color, body preset and color. But this is more work than adding one more preset.
* Black female human variants could use one more haircut. I think they only get two variants --> afro and that... "upper bun". maybe it is possible to adapt short haircut to them? Would require more work.
* There's surprising lack of variety of male hair colors. There are two blond guys, the rest are black haired, and often with the same haircut.
* Personally I'd like to have a single "space grandpa" appearance which would be older gray hair man with short beard, but I'm not sure if this can be done with current system easily. There's certainly lack of proper bears in the game, and oldest generated characters I saw were maybe approaching their 40s.

Tangential to "vanity options":
* Would be nice if I had something akin to Elite "Personal Drone" meaning a short range remotely controlled country I could fly around my character. The flying ball within Astrid, it could be used as a base. This requires coding.
* With external camera it would be great if I could zoom MUCH closer at my character, currently, zoom is disabled very early
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alt3rn1ty
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Re: [FeatureRequest] Custom start appearances and vanity options.

Post by alt3rn1ty »

vvvvvvvv wrote: Mon, 7. Apr 25, 13:17 ~ There's certainly lack of proper bears in the game ~
And Llamas, maybe Monkeys could do with a looking at too :rofl:
Sorry, couldn't resist.

Agree about the beards though, theres something icky about the ones we usually see.
If I end up with a good pilot with a bad beard, he usually gets assigned to a miner so I never see him.
I know I know, D&I and rights of an employee etcetera .. but he won't be sueing me.
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vvvvvvvv
Posts: 1340
Joined: Tue, 28. Nov 23, 15:38
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Re: [FeatureRequest] Custom start appearances and vanity options.

Post by vvvvvvvv »

alt3rn1ty wrote: Mon, 7. Apr 25, 14:07
vvvvvvvv wrote: Mon, 7. Apr 25, 13:17 ~ There's certainly lack of proper bears in the game ~
And Llamas, maybe Monkeys could do with a looking at too :rofl:
Sorry, couldn't resist.
Well, wouldn't mind playing as a bear either. "We're being boarded by a squad of WHAT?" But yeah, it was supposed to be bearDs.

Here's a "space grandpa" character with a proper beard that I had in ED. Would love to have something similar.

Image

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