Tracking down an H through the save file? Also, adding in Okinawa Research?

The place to discuss scripting and game modifications for X4: Foundations.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

Garnrag
Posts: 7
Joined: Sun, 7. Jan 07, 13:55
x4

Tracking down an H through the save file? Also, adding in Okinawa Research?

Post by Garnrag »

Hi X4 community,

I went on an anti-Xenon crusade early in my current game, and they have no known functional shipyards in my universe. I sent my armada fleets to clear out some of the new sectors from Timelines, those the AI factions hadn't already cleared and claimed by the time I got to them anyway, before learning that you need to kill an H and get it's drop for the Xenon upgrades research.

I can see four instances of "ship_xen_l_terraformer_01_a_macro" in my save, but I'm unable to make much sense of the file structure. I think one entry is the reward from Timelines already in my possession, another is the encyclopedia entry?

Is it possible that the other two are the location of active ships? If so, how can I work out what sector they're in, please?

And while I've got the save file open, and am contemplating restarting a whole new campaign to maintain a Xenon preserve, does anyone know if it's possible for me to replace an Okinawa with the Okinawa Research variant? I understand that their stats are entirely the same, so could replacing the macro work to give my ship the NPC's model - or would that be crossing the streams bad?

If it would work, does anyone know the macro code to use?

Thanks in advance!

Return to “X4: Foundations - Scripts and Modding”