Attack with Fleet needs optimisation for removing hardpoints before engaging capitals
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Attack with Fleet needs optimisation for removing hardpoints before engaging capitals
Attack with Fleet needs to send the fighter and M screen in first to clear hardpoints and either wait for them to be reasonably depleted or the fighters depleted before engaging with capitals. Capitals need to be conscious of navigating out of turret range except to aim fire at them, and need an escape plan if they need to regen shields. Capital losses tend to be because capitals want to shoot the other side of the station, cross the station directly to get to the other side, and I think since they are then in range of the station with turrets that the turrets lock them in at range. It is important that capitals in Attack with Fleet disable weapon AI without a range advantage if at all possible for safety's sake and it is important that S and M ships specialise in clearing hardpoints and are given time to work, if possible.
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