[#3490] 7.50 (553255) – SV, COH, TOA, KE, TIME, HYP – Rapier engine does not shut off when autopilot disengages

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darkmoor123
Posts: 42
Joined: Fri, 12. Sep 14, 10:30
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[#3490] 7.50 (553255) – SV, COH, TOA, KE, TIME, HYP – Rapier engine does not shut off when autopilot disengages

Post by darkmoor123 »

7.50 (553255) – SV, COH, TOA, KE, TIME, HYP – Rapier engine does not shut off when autopilot disengages
English Language

Whether or not your game is modified using any third party scripts or mods
No

Game start being played.
Project Genesis

Exact nature of the problem, where and when it occurs and what you were doing at the time.
When using the autopilot over a distance long enough for the travel drive to kick in, the starting Rapier I'm piloting continues to have 12m/s engine thrust when the autopilot disengages

Any possibly relevant changes you have made to your game, system, or software before the issue occurred.
None

Where appropriate, additional symptoms, error messages, links to screenshots and crash dump files
Save File
https://www.dropbox.com/scl/fi/xq6uqz9u ... r56pp&dl=0

Your system specifications in the form of a DxDiag report and vulkaninfo
DxDiag
https://www.dropbox.com/scl/fi/p24ijgka ... cvcpg&dl=0
vulkaninfo
https://www.dropbox.com/scl/fi/trgfud7w ... 3ychc&dl=0
Last edited by Tranxalive on Tue, 25. Feb 25, 18:51, edited 1 time in total.
Reason: Adding Mantis Report number.

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