Faction sector ownership

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m4nt4
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Faction sector ownership

Post by m4nt4 »

I am playing as a Boron and I want my fishy folks to expand.
I build an admin center in Heretics End and dismantled it right away.
Now the Argons claimed Heretics End. Will the Borons still be able to expand, or do they need Heretics End under Boron control?
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Falcrack
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Re: Faction sector ownership

Post by Falcrack »

m4nt4 wrote: Thu, 6. Feb 25, 17:52 I am playing as a Boron and I want my fishy folks to expand.
I build an admin center in Heretics End and dismantled it right away.
Now the Argons claimed Heretics End. Will the Borons still be able to expand, or do they need Heretics End under Boron control?
Boron are out of luck, they will not try to expand beyond Heretic's End, nor will they try to attack the Argon to take the sector.

If the Boron have built their own defense platform there after the Argon have built theirs to claim the system, you could plant a few spacesuit bombs on the Argon admin module, blow it up, and help transfer ownership to the Boron.

With the 7.5 beta, some new gates open adjacent to Boron territory, including Ocean of Fantasy to Getsu Fune. If you activate a war between Argons and Terrans, Boron will join in and fight the Terrans in Getsu Fune, and attempt to build defence platforms there.
adeine
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Re: Faction sector ownership

Post by adeine »

The Boron seem like they're just not very expansionist to begin with. I gave them Eighteen Billion through the diplomatic outpost and tried for ages to get them to expand into the cleared Windfall sectors, in vain.

Same thing with the new 7.5 sectors. They expanded down to Ore Belt (I kept it clear for them) but refuse to build in the empty sectors beyond it.
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PersonyPerson
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Re: Faction sector ownership

Post by PersonyPerson »

m4nt4 wrote: Thu, 6. Feb 25, 17:52 I am playing as a Boron and I want my fishy folks to expand.
I build an admin center in Heretics End and dismantled it right away.
Now the Argons claimed Heretics End. Will the Borons still be able to expand, or do they need Heretics End under Boron control?
If BOR have not started building their own defence platform in Heretic's End, then you'll need to kick ARG out of there because ARG and BOR are allies and will not attack each other's territory. If BOR are well established in Watchful Gaze and have a strong military, then they will try to expand into Heretic's End if given the opportunity. So will ZYA in the same circumstances for Wretched Skies V Family Phi.

This is why it's important to remove the Heretic's End claim blocker only when your faction is ready and make sure ARG isn't, otherwise ARG will take it 90% of the time.
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stooper88
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Re: Faction sector ownership

Post by stooper88 »

When trying to influence, or rather directly control, which faction takes ownership of a sector, it can be helpful to note that:
  • Station construction sites can be destroyed without triggering hostility or any reputation penalty so long as they are destroyed before their first module is completed. As the initial hull strength starts at 15%, the demolition process can be completed in under a minute using the main batteries of almost any destroyer.
  • Build storage containers can also be safely destroyed without triggering hostility or reputation losses. However, only the containers are safe to target. Targeting and destroying the scaffolding of the build storage (and thus destroying the build storage itself) will cause hostility and harm reputation with the owning faction. Also, this course of action will only temporarily delay construction as the wares will inevitably be restocked.
  • If any builder ship has actually started the construction of an undesired station, that station can still be safely destroyed as long as it's completely destroyed before the initial time to build the first module has elapsed. For example, if the construction has reached 70% hull strength, with sufficient firepower and focus, it's still possible to reduce the hull back down to 0% and destroy the station (if started without further delays). However, if the required build time is allowed to completely elapse, then the first station module will immediately become completed regardless of its hull strength at that time. (E.g. a remaining hull strength of even 1% will immediately reach 100% if the station isn't destroyed in the allotted build time.)
  • In a worst-case scenario where a station's first module is almost complete, destroying all the containers within the build storage will interrupt construction and allow the station to be safely destroyed. However, as allied traders may continue to restock the build storage, targeting may need to alternate between the station construction site and any regenerated build storage containers.
  • After a station is successfully destroyed, any undestroyed wares previously designated for that station's construction will remain present in the build storage but be purchasable at a massive discount. These construction wares can then be bought from the unwanted faction then transported and sold to the build storage of any preferred faction's station(s) to help facilitate the preferred faction's expansion.
By vigilantly exercising the above against rival defense stations within a given sector, it's possible to control the outcome of a sector ownership contest.
Beware the pirate spacesuit patrols!
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Baconnaise
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Re: Faction sector ownership

Post by Baconnaise »

m4nt4 wrote: Thu, 6. Feb 25, 17:52 I am playing as a Boron and I want my fishy folks to expand.
I build an admin center in Heretics End and dismantled it right away.
Now the Argons claimed Heretics End. Will the Borons still be able to expand, or do they need Heretics End under Boron control?
FWIW Argon claim faster than all other factions since the build order for their defense stations is the admin module first. Solutions to your specific case you have some options. First you can you manually destroy/remove the argon defense station. This isn't a guarantee that boron will expand fast enough so you may have to repeat this over and over. Two you can load your save in an appropriate editor and find the offending station and change the owner to boron on the modules AND the manager. Three you can install cheat menu to accomplish the second option with a GUI and a couple key presses.

EDIT: Bear in mind any faction even if added via a mod that use Argon stations (Antigone etc.) will also claim faster as well.
m4nt4
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Re: Faction sector ownership

Post by m4nt4 »

Thanks for all the answers.
Cheat menu does not work I think, it is so old it does not know Borons.
I will try to edit my save.

On a side note, I am kind of afraid of the comming Boron-Terran war.
I initiated it once and Terrans steamrolled Antigone so hard I had to load a save before the war.
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flywlyx
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Re: Faction sector ownership

Post by flywlyx »

m4nt4 wrote: Fri, 7. Feb 25, 16:48 On a side note, I am kind of afraid of the comming Boron-Terran war.
I initiated it once and Terrans steamrolled Antigone so hard I had to load a save before the war.
Let TER push into Second Contact and allow HOP/TRI to join the war—creating the best three-sided battlefield.
m4nt4
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Re: Faction sector ownership

Post by m4nt4 »

I claimed the station for myself with cheat mod, then I will give it to Borons with Recycle mod.
Sector is now contested even though I now have the only admin module. Will build another one.

#edit 1
I cannot claim Heretics End for some reason.
I found another Argon defence station and deleted it. Now I have 2 admin modules in the sector, argons have none.
Still the sector is contested. Does this only work the vanilla way?

#edit 2
The sector changed ownership after I put down a plot with a third admin center.
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