Anyone else miss the big HQ stations?

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oddgit
Posts: 475
Joined: Sun, 20. Nov 05, 02:38
x4

Anyone else miss the big HQ stations?

Post by oddgit »

Hi, was playing x3:AP and was reminded about the cool big trade satiation/HQs that were in the game. Or the stock market stations. :) It's a bit of a bummer that the Teladi are the only ones with a fancy special station. I know the smaller factions like NvMC and OTAS are not in the game, but it was always cool to see the big special stations. Not that i am complaining, X4 is a very good looking game.

Oh also i miss the mining stations that were hooked to the larger asteroids, i know due to the modular design of everything, that isnt around anymore, but it was still pretty cool. :)

Keep up the awesome work! love this game.
jlehtone
Posts: 22569
Joined: Sat, 23. Apr 05, 21:42
x4

Re: Anyone else miss the big HQ stations?

Post by jlehtone »

ToA has couple unique ones, The 7.0 and/or Timelines might too.
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Raptor34
Posts: 3550
Joined: Sat, 12. Jun 10, 04:43
x4

Re: Anyone else miss the big HQ stations?

Post by Raptor34 »

Maybe as time passes we'll get more. Since they need to design them from scratch after all.
What I'll like to see is a center hub of sorts, doesn't have to be literally center of course, and it'll have integrated say docking, storage and habitats. And you can perhaps purchase more expensive versions that include fab bays. More importantly, it'll also include connections so you can build more stuff. So basically like the current PHQ, but it also includes functions too and not be so damned big. These blueprints would be available for the player too of course, so you can use it as a centerpiece of your build.
I imagine the faction would just use them as say shipyards or trade stations or whatever. But the player can tack on more things to it for their own unique builds.

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