I was overjoyed to see the implementation of an override to the warebaskets of Station-Subordinates.
However, it could have been implemented a bit more elegantly (Mycu had a beautiful example) without having to click through every ware separately (a de-/select all Button would do wonders

Now to the question at hand:
How do I activate Wares in the Vessel-Basket which are not native to the parent Station (such as Drone Components, Smart Chips, Missile Components)?

I would rather have a designated Supply Trader for such things, than having to witness a Shuyaku fetch 15 Drone Components.
Cheers,
Nilus