[#3055][7.1 HF3] Integer over/under run problem with large station - Fix in a future build.

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Codejnki
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[#3055][7.1 HF3] Integer over/under run problem with large station - Fix in a future build.

Post by Codejnki »

I've been having an issue with L-sized traders getting stuck at my trade station.
They get stuck wanting to transfer 18446744073709550275 additional wares.

In Google Drive, I have a saved file and a screenshot. Link to Google Drive.

Pontifix's Claim
Station: 01 -- SSDE - Trade Station
Ship: 07 - Field coils

It has an Execute Trade command that is in Critical status, and it will sit there until I teleport to the bridge. I usually walk up to the captain and take over the controls. They usually tell me that they are very busy, but then a moment or two later figure it out and say "The ship will be undocking soon" and then move on.

Let me know if you need any more information.

Thanks
Last edited by Tranxalive on Mon, 2. Dec 24, 19:45, edited 1 time in total.
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Codejnki
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Re: [7.1 HF3] Integer over/under run problem with large station

Post by Codejnki »

I think this is a low attention vs high attention problem.

I teleported to the ship and just waited. The ship, along with the other ships, got itself unstuck, and everything started working again.
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Codejnki
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Re: [7.1 HF3] Integer over/under run problem with large station

Post by Codejnki »

Yep, it is specific to low attention. I teleported just to the station with 2 stuck transports, and a few moments later all the transports got unstuck.
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BurnIt!
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Re: [#3055][7.1 HF3] Integer over/under run problem with large station

Post by BurnIt! »

This issue has been resolved with 7.50 Beta 2.
BurnIt!
In der Ruhe liegt die Kraft. / In peace lies strength.

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