[#3054] Cormorant landing gear mesh bug - Fix in a future build.

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dertien
Posts: 283
Joined: Tue, 22. Feb 05, 13:27
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[#3054] Cormorant landing gear mesh bug - Fix in a future build.

Post by dertien »

X4 foundations
Game Version 7.10
No mods. Exept all the Ego DLC's. Since the Cormorant is part of the base game, it also shows the same bug without the EGO DLC.

here's an image.
https://i.postimg.cc/tgBDfrRP/cormorant.png

The front landing gear of the Cormorant looks wrong. It might be some vertices were moved to the rear and thus showing like this.

Below is the front landing gear of the Cormorant's weaponized sister ship, the Peregrine, which is looking as it should:

https://i.postimg.cc/8C7rpwBL/peregrine.png

Have looked on the forum, hasn't seemed to be posted before.

PS. Yes I revalidated the files and downloaded them again on Steam. The same bug is also visible on the GOG version. I own both versions.
Last edited by Tranxalive on Mon, 2. Dec 24, 18:14, edited 2 times in total.
dertien
Posts: 283
Joined: Tue, 22. Feb 05, 13:27
x2

Re: Cormorant landing gear mesh bug.

Post by dertien »

@Terre

Thank you
linolafett
EGOSOFT
EGOSOFT
Posts: 3564
Joined: Mon, 26. Mar 12, 14:57
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Re: [#3054] Cormorant landing gear mesh bug.

Post by linolafett »

Thank you for the report and images.
It was caused by moved vertices. I have pushed them back to the place where they belong :)
Will be fixed in an upcoming build.
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