AI trader does not buy goods although ware is available - Modded.

The place to discuss scripting and game modifications for X4: Foundations.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

dertien
Posts: 283
Joined: Tue, 22. Feb 05, 13:27
x2

AI trader does not buy goods although ware is available - Modded.

Post by dertien »

Version: 7.10 all dlc incl Timelines yes.
mods: plenty (Universal Transport)

Issue:

I was able to set up a few traders with 'Repeat Orders' command successfully in Avarice with a 3rd party ship mod and also with the Vanilla Demeter Sentinel. I'm using the Universal Transport mod also which makes all traders able to transport all types of goods, this works perfectly in Avarice selling hull parts from scrap dealers to wharves and shipyards.

I wanted to repeat the process between the Turret Components Factory in True Sight and the Wharf in Holy Vision buying and selling turret components with a Demeter Sentinel, after the trade failed with the 3rd party ship mod I was using successfully in Avarice.

However, when I set up the trade, both the Demeter and the modded ship give me the issue that 'No Trades are found in allowed sectors'

- I can do the trade successfully manually and I can also order the ship to buy the goods with a direct order. The Repeat orders method of buying and selling however grinds the trade to a halt.

Any idea what this could be causing?

Image
Image

Direct Order works:
Image
Last edited by dertien on Wed, 16. Oct 24, 13:30, edited 1 time in total.
Alan Phipps
Moderator (English)
Moderator (English)
Posts: 31734
Joined: Fri, 16. Apr 04, 19:21
x4

Re: AI trader does not buy goods although ware is available.

Post by Alan Phipps »

With a heavily modded game (including at least one mod that affects trading and transportation) it is near impossible to give any useful advice (and this is not the place either).
A dog has a master; a cat has domestic staff.
dertien
Posts: 283
Joined: Tue, 22. Feb 05, 13:27
x2

Re: AI trader does not buy goods although ware is available - Modded.

Post by dertien »

Ok thx
User avatar
euclid
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 13485
Joined: Sun, 15. Feb 04, 20:12
x4

Re: AI trader does not buy goods although ware is available - Modded.

Post by euclid »

I will move this to the Scripts & Modding forum where you have a fair chance to get help. Also I recommend to contact the mod author who may be able to shed some light on the problem.

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
Virtualaughing
Posts: 2035
Joined: Sat, 14. Jun 08, 20:40
x4

Re: AI trader does not buy goods although ware is available - Modded.

Post by Virtualaughing »

Manual ordering mostly working even with blacklisted systems/sectors/races. Even if the ship has to do a big circular detour.
There is so many things to check. Jumprange of the possible sources for the goods. Is there actually a demand or offer.... Maybe some factory restrictions. Anything applied to the behavior tab of the subordinate...
Filter out the specified goods and look around. Sometimes I have the goods but by the reasons above the goods not in the offers.
X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars! :D

Return to “X4: Foundations - Scripts and Modding”