Blueprint efficiency?

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ns88ns
Posts: 91
Joined: Sun, 11. Sep 11, 22:00
x4

Blueprint efficiency?

Post by ns88ns »

Hi, Community.

The MD command <add_blueprints ...> has 3 efficiency parameters: cycle, product and resource.

The questions are: Is this feature implemented in-game? If it is, then how to use it?

I forcibly added a blueprint of the gen energy cell production module as:

Code: Select all

<add_blueprints cycle="2.0" product="2.0" macros="macro.prod_gen_energycells_macro"/>
It added the blueprint with the specified efficiency parameters (I checked it in the save file). But building from this blueprint has no any impaction - the newly built module has the same efficiency.

I checked the game's built-in ai/md script for examples of usage of these parameters but found nothing there. If there any extra details on these parameters - could you, please clarify?

Thank you in advance.
Regards.

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