[Request] Don't add original ship name to custom name in loadout
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[Request] Don't add original ship name to custom name in loadout
Request:
When a custom ship name is entered in the loadout window, don't also add the original name to the final product.
Detail:
In the loadout screen, players can enter text in the ship name field so that it will be renamed after construction. This is a nice feature for producing a fleet of custom named ships. The problem is, it also adds the original ship name to the beginning of the player's custom entry. For example, if I buy an Elite Sentinel and I want to name it "Mighty Mosquito", the final name ends up as "Elite Sentinel Mighty Mosquito". This defeats the purpose of the custom name field because the player has to then manually rename them anyway.
When a player enters text in the name box, only the text there should be used in the final name.
EDIT: Clarifying with more detail
If for example you create a loadout for Elite Sentinel and enter "3km weapons" in the "ship name" textbox and save the loadout as "Mighty Mosquito", if you then select the "use loadout name" button, you would expect your name to be:
Mighty Mosquito - 3km weapons
but instead the game prepends the original ship name so you end up with:
Elite Sentinel - Mighty Mosquito - 3km weapons
Since the text box that holds the "Mighty Mosquito" defaults to the ship name, players who want that included can just leave it there. But those of us who don't want it included and instead want to use our loadout name should also be able to do so.
When a custom ship name is entered in the loadout window, don't also add the original name to the final product.
Detail:
In the loadout screen, players can enter text in the ship name field so that it will be renamed after construction. This is a nice feature for producing a fleet of custom named ships. The problem is, it also adds the original ship name to the beginning of the player's custom entry. For example, if I buy an Elite Sentinel and I want to name it "Mighty Mosquito", the final name ends up as "Elite Sentinel Mighty Mosquito". This defeats the purpose of the custom name field because the player has to then manually rename them anyway.
When a player enters text in the name box, only the text there should be used in the final name.
EDIT: Clarifying with more detail
If for example you create a loadout for Elite Sentinel and enter "3km weapons" in the "ship name" textbox and save the loadout as "Mighty Mosquito", if you then select the "use loadout name" button, you would expect your name to be:
Mighty Mosquito - 3km weapons
but instead the game prepends the original ship name so you end up with:
Elite Sentinel - Mighty Mosquito - 3km weapons
Since the text box that holds the "Mighty Mosquito" defaults to the ship name, players who want that included can just leave it there. But those of us who don't want it included and instead want to use our loadout name should also be able to do so.
Last edited by user1679 on Thu, 12. Sep 24, 20:03, edited 2 times in total.
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Re: [Request] Don't add original ship name to custom name in loadout
I second this. I always have to rename my ships to remove the original name. My loadouts always include the whole name I want.
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Re: [Request] Don't add original ship name to custom name in loadout
Would not want such a change myself, unless it's a configurable option (that I can turn off & completely ignore thereafter). I almost always want the name of the ship alongside an annotation about it's loadout. Would be subotimal to have a bunch of ships flying around just named by their loadout, e.g. "(Ion P turrets)". Would be tedious to have to manually rename every ship just to get them back to the format they already have, e.g "Sturgeon (IonP turrets)". Current naming format does save me a considerable amount of typing, I just have to remember to click on the box to add the loadout note.
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Re: [Request] Don't add original ship name to custom name in loadout
No! That would mean, I had ships named "Closed Pulse" without any indication if it was a Lux or a Kyd. Alternatively, I could save my loadouts as "Lux (Closed Pulse)" and "Kyd (Closed Pulse)", but then that's just more typing for me.
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Re: [Request] Don't add original ship name to custom name in loadout
If you click anywhere in the blank area of the naming box, following the original name, that original name is highlighted and removed when you start typing in your new name. So what you're asking for is essentially already in the game. Try it.user1679 wrote: ↑Thu, 12. Sep 24, 10:14 Request:
When a custom ship name is entered in the loadout window, don't also add the original name to the final product.
Detail:
In the loadout screen, players can enter text in the ship name field so that it will be renamed after construction. This is a nice feature for producing a fleet of custom named ships. The problem is, it also adds the original ship name to the beginning of the player's custom entry. For example, if I buy an Elite Sentinel and I want to name it "Mighty Mosquito", the final name ends up as "Elite Sentinel Mighty Mosquito". This defeats the purpose of the custom name field because the player has to then manually rename them anyway.
When a player enters text in the name box, only the text there should be used in the final name.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
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Re: [Request] Don't add original ship name to custom name in loadout
I did try it, that's exactly what I was talking about. If you clear that box and add your own data, then select the "use loadout name", it always appends the original ship name regardless of what your loadout name is.Nanook wrote: ↑Thu, 12. Sep 24, 19:38If you click anywhere in the blank area of the naming box, following the original name, that original name is highlighted and removed when you start typing in your new name. So what you're asking for is essentially already in the game. Try it.user1679 wrote: ↑Thu, 12. Sep 24, 10:14 Request:
When a custom ship name is entered in the loadout window, don't also add the original name to the final product.
Detail:
In the loadout screen, players can enter text in the ship name field so that it will be renamed after construction. This is a nice feature for producing a fleet of custom named ships. The problem is, it also adds the original ship name to the beginning of the player's custom entry. For example, if I buy an Elite Sentinel and I want to name it "Mighty Mosquito", the final name ends up as "Elite Sentinel Mighty Mosquito". This defeats the purpose of the custom name field because the player has to then manually rename them anyway.
When a player enters text in the name box, only the text there should be used in the final name.
I will update the OP to clarify.
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Re: [Request] Don't add original ship name to custom name in loadout
GCU Grey Area wrote: ↑Thu, 12. Sep 24, 16:47 Would not want such a change myself, unless it's a configurable option (that I can turn off & completely ignore thereafter). I almost always want the name of the ship alongside an annotation about it's loadout. Would be subotimal to have a bunch of ships flying around just named by their loadout, e.g. "(Ion P turrets)". Would be tedious to have to manually rename every ship just to get them back to the format they already have, e.g "Sturgeon (IonP turrets)". Current naming format does save me a considerable amount of typing, I just have to remember to click on the box to add the loadout note.
I will update the OP with more detail, I think you misunderstood me because I wasn't clear.TheDeliveryMan wrote: ↑Thu, 12. Sep 24, 17:55 No! That would mean, I had ships named "Closed Pulse" without any indication if it was a Lux or a Kyd. Alternatively, I could save my loadouts as "Lux (Closed Pulse)" and "Kyd (Closed Pulse)", but then that's just more typing for me.
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Re: [Request] Don't add original ship name to custom name in loadout
Not quite. When I did it with a new Discoverer Vanguard purchase, the original "Discoverer Vanguard" was replaced by just "Discoverer (low preset)", for example. That is the loadout name. What you're asking for is to have the "Discoverer" removed as well. As others have said, that would be inappropriate for almost all other players, and probably rather difficult for the devs to implement. Your best solution is to select "use loadout name" first, and then highlight and add in your own name afterwards.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
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X4 is a journey, not a destination. Have fun on your travels.
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Re: [Request] Don't add original ship name to custom name in loadout
Nope, understood perfectly - your proposed change is simply not something I'd find remotely useful. Even when giving a ship a name unrelated to it's loadout I still like to include ship type in that name (e.g. command ship for Demolition Fleet Alpha is "DFA Command [Shark]"). Having the ship type offered by default is almost always something I find beneficial & in the rare cases it isn't it's trivially easy to delete the default name & replace with something entirely different (as Nanook has outlined above).
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Re: [Request] Don't add original ship name to custom name in loadout
So nobody here supports additional options? That's all I'm asking for is an option to not include the original ship name. You want it? Great, don't select the option. But clearly there are other use cases where an option to "exclude original ship name" would be useful.
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Re: [Request] Don't add original ship name to custom name in loadout
It's not difficult to add an option. But anyway what you suggest doesn't work for mass produced ships. Here's what I did:Nanook wrote: ↑Thu, 12. Sep 24, 20:08Not quite. When I did it with a new Discoverer Vanguard purchase, the original "Discoverer Vanguard" was replaced by just "Discoverer (low preset)", for example. That is the loadout name. What you're asking for is to have the "Discoverer" removed as well. As others have said, that would be inappropriate for almost all other players, and probably rather difficult for the devs to implement. Your best solution is to select "use loadout name" first, and then highlight and add in your own name afterwards.
1. Select an Elite Sentinel
2. Create a load out with the fastest travel drive and max amount of satellites
3. Save the loadout as "Expolrer M1"
4. Over on the right side, select the option to "use loadout name"
5. Select and delete the text in the "ship name" box and replace it with the travel speed: "7389 travel"
6. Create 5 ships
You will end up with 5 ships named:
Elite Sentinel - Explorer M1 7389 travel
a simple, second opton next to "use loadout name" labeled "don't include base ship name" would remedy mine and other's issue while still preserving YOUR desire to have the name.
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Re: [Request] Don't add original ship name to custom name in loadout
Except you didn't. I'm asking for an option to remove the default ship name. You still want to use it? Great, don't select the option.
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Re: [Request] Don't add original ship name to custom name in loadout
That is EXACTLY what I wrote in the very first sentence of my first post in this thread: "Would not want such a change myself, unless it's a configurable option (that I can turn off & completely ignore thereafter)". Your original request, & later clarification, made no mention of wanting this as an option, just to get rid of the original ship name entirely whenever the name is changed. My sole reason for posting anything in this thread was to raise the issue that it's essential that proposed changes such as this, which may be detrimental to enjoyment of the game, are optional.
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Re: [Request] Don't add original ship name to custom name in loadout
Valid suggestion here. The issue is, that I would like to avoid changing the current behaviour, as people got used to it and have valid concerns about the change.
I would also like to not add another line with another check box below the current one, it just makes the menu longer for a small edge case.
SoooOOooo: Would a small button next to the text input field be ok? Click it to remove the chassis name bit?
That way you would skip the "click into text input field, delete unwanted text and confirm" with a single mouse button press.
Not really sure what this button should carry as icon or do when you dont have the checkbox set for "rename ship using loadout name", but these are problems for later Lino...
EDIT: This got shot down, so please ignore the post from me here. It has to stay the way it is.
EDIT2: Some more discussions came to a solution which does not break everything and might keep the transition from current behaviour to new behaviour painless.
If we got to the point of implementing, i could write more here. For now i just keep it vague, as the design might still change and i dont want to add more "edits" here
I would also like to not add another line with another check box below the current one, it just makes the menu longer for a small edge case.
SoooOOooo: Would a small button next to the text input field be ok? Click it to remove the chassis name bit?
That way you would skip the "click into text input field, delete unwanted text and confirm" with a single mouse button press.
Not really sure what this button should carry as icon or do when you dont have the checkbox set for "rename ship using loadout name", but these are problems for later Lino...
EDIT: This got shot down, so please ignore the post from me here. It has to stay the way it is.
EDIT2: Some more discussions came to a solution which does not break everything and might keep the transition from current behaviour to new behaviour painless.
If we got to the point of implementing, i could write more here. For now i just keep it vague, as the design might still change and i dont want to add more "edits" here

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Re: [Request] Don't add original ship name to custom name in loadout
Thanks for looking into it !
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Re: [Request] Don't add original ship name to custom name in loadout
Sorry, my mistake. I shouldn't have added you to my reply about misunderstanding, your reply to that is what I was basing my "except you didn't" because I thought I was replying to the other user.GCU Grey Area wrote: ↑Fri, 13. Sep 24, 09:21That is EXACTLY what I wrote in the very first sentence of my first post in this thread: "Would not want such a change myself, unless it's a configurable option (that I can turn off & completely ignore thereafter)". Your original request, & later clarification, made no mention of wanting this as an option, just to get rid of the original ship name entirely whenever the name is changed. My sole reason for posting anything in this thread was to raise the issue that it's essential that proposed changes such as this, which may be detrimental to enjoyment of the game, are optional.
Also, I never want other people forced to "play my way" so I assumed the OP would be read with "add an option" in mind so I didn't mention it directly.
Last edited by user1679 on Sat, 14. Sep 24, 02:26, edited 1 time in total.
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Re: [Request] Don't add original ship name to custom name in loadout
Thank you for your effort. I will keep my fingers crossed.linolafett wrote: ↑Fri, 13. Sep 24, 10:03 Valid suggestion here. The issue is, that I would like to avoid changing the current behaviour, as people got used to it and have valid concerns about the change.
I would also like to not add another line with another check box below the current one, it just makes the menu longer for a small edge case.
SoooOOooo: Would a small button next to the text input field be ok? Click it to remove the chassis name bit?
That way you would skip the "click into text input field, delete unwanted text and confirm" with a single mouse button press.
Not really sure what this button should carry as icon or do when you dont have the checkbox set for "rename ship using loadout name", but these are problems for later Lino...
EDIT: This got shot down, so please ignore the post from me here. It has to stay the way it is.
EDIT2: Some more discussions came to a solution which does not break everything and might keep the transition from current behaviour to new behaviour painless.
If we got to the point of implementing, i could write more here. For now i just keep it vague, as the design might still change and i dont want to add more "edits" here![]()
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Re: [Request] Don't add original ship name to custom name in loadout
If names are going to be messed with, if I order a batch of 100 fighters, would I like to have them uniquely (consecutively) numbered?
That obviously would require an agreed syntax for a placeholder that enumeration logic would then replace. Not to mention wars over whether first ship is 0 or 1 ...
That obviously would require an agreed syntax for a placeholder that enumeration logic would then replace. Not to mention wars over whether first ship is 0 or 1 ...
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Re: [Request] Don't add original ship name to custom name in loadout
I'm not suggesting messing with names, the current system is fine with one exception.jlehtone wrote: ↑Sun, 15. Sep 24, 00:06 If names are going to be messed with, if I order a batch of 100 fighters, would I like to have them uniquely (consecutively) numbered?
That obviously would require an agreed syntax for a placeholder that enumeration logic would then replace. Not to mention wars over whether first ship is 0 or 1 ...
As I said before, if you select the "use loadout name in ship name" box, it also adds the ship name. I am asking for an option to not do that. Again, if for example, I have an Elite Sentinel and I create a loadout called "Fast Taxi" and then select the "use loadout name..." option, I want it to name the ship as:
Fast Taxi
and NOT name it as:
Elite Sentinel - Fast Taxi
This is only related to selecting the OPTION for "not including the ship name". If you want that, leave it unselected. Finally, any additional text the user enters in the name field of the loadout should be added as it is now.