7.00 HF1, BUG - Timelines Epilogue - Talk to Boso Ta is stuck - Fixed

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Kot77
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7.00 HF1, BUG - Timelines Epilogue - Talk to Boso Ta is stuck - Fixed

Post by Kot77 »

Game 7.00 HF1 (standard release)

:arrow: I'm writing "briefly" specifically to avoid spoilers. Thank you for your understanding.

After complete finishing the Timelines, I get a new mission to talk to Boso Ta, something like "Call and Answer" (backward translation)

BUT - my satelites found the gate to Mistuno's sectors and I choosed to go there first, without talking to Boso.
In the Mistuno's sectors I received 3 simple missions: To help a scout, To trade, and right after - to talk to Grandmother.

Then, we came to the room of Boso together with Grandmother and when I pressed "talk to Boso",
there were around 5 options to talk about, all together (foud signal from Ianamus + what you can say about Kaori + ...).
Choosing any options, the dialogue "Boso found some signals" working NOT correct and the Boso mission stuck.

By loading 3 different previous saves, I found how the Stuck BUG is working:

If you found the Grandmother first and started her mission (does not matter if she is waiting you far from HQ, or you entering to Boso's lab together)
then by any dialogues order = Boso found signal - 1 - 1 - 1 -1 - and I have only an answer "that Signals from Kaori" = Boso mission "Call and Answer" stuck indefinitely.

Only, if you did NOT started the Grandmother mission (even if you Already found Mistuno's sectors and finished missions: To help a scout, To trade)
then Boso found signal - 1 - 1 - 1 -1 - and I have the answer "I will go and check" = Boso mission "Call and Answer" continious and after few simple tasks is finished.

PS: in my current save - it's NO stuck mission, I'm only describing the problem.
Last edited by Tranxalive on Sat, 7. Sep 24, 18:46, edited 1 time in total.
CBJ
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Re: 7.00 HF1, BUG - Timelines Epilogue - Talk to Boso Ta is stuck

Post by CBJ »

The description of the problem is great, but we are very unlikely to be able to do anything about it without a savegame that is in the stuck state.
Kot77
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Re: 7.00 HF1, BUG - Timelines Epilogue - Talk to Boso Ta is stuck

Post by Kot77 »

CBJ wrote: Sat, 3. Aug 24, 22:00 The description of the problem is great, but we are very unlikely to be able to do anything about it without a savegame that is in the stuck state.
My savegames are manually modified in notepad - the faction standings, NO mods. If you can accept them, then:

Autosave 01 20:03 - Grandmother mission finished, Boso mission already stucked at 1st stage - talk to Boso.
Autosave 02 19:27 - Grandmother is in the HQ system, but Not going to boso Yet. At this stage could not press anything to make Boso mission NOT to stuck. (talking alone to Boso - did not helped, my answer to him is only "that was Kaori" = Stuck, instead of "I will go to check")
Autosave 03 19:14 - Did NOT started Grandmother mission. Even at opened Mitsuno's sectors, if right now go to talk to boso and "search for signals" - everything will be OK. After that, finish Trade mission and accept Grandmother mission.
docken11
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Re: 7.00 HF1, BUG - Timelines Epilogue - Talk to Boso Ta is stuck - Fixed

Post by docken11 »

Hi team - I've got an identical bug (have completed grandmother missions before mission Call and Response, resulting in Bosa soft lock on talk). Could someone kindly fix my savegame file if possible? Savegame
Last edited by docken11 on Thu, 24. Apr 25, 00:27, edited 2 times in total.
Alan Phipps
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Re: 7.00 HF1, BUG - Timelines Epilogue - Talk to Boso Ta is stuck - Fixed

Post by Alan Phipps »

Vanilla saves won't be fixed by the devs as an individual workaround, only the issues that caused the problem can hopefully be fixed or avoided and perhaps remedied in all affected saves as a result. Since this is an old version thread and was somehow resolved by the OP themselves, you will have to start your own thread and provide the information needed in it.
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