I was just trying v7 to see if I could get any interest in playing going again, but it seems v7 broke all the ship mods I'm using.
They all come up with blueprints being missing, as do a lot of the other things I have added.
Version 6 I could make all the ships in my PHQ shipyard. Version 7, and none of them will build at all.
Practically none of my saved fit-out builds are available either.
Anyone know what changed and if it's an easy fix I can do myself?
I use the cheat menu for adding blueprints, since the custom start won't access mods.
What changed in v7 that broke the ship mods?
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Re: What changed in v7 that broke the ship mods?
I have no idea myself, but if you ask in the official discord channel's x4_modding section, you'll likely get an answer, and a conversation within about 10 minutes or so.
https://discord.gg/8mudZPkRep
https://discord.gg/8mudZPkRep
viewtopic.php?f=146&t=428282&p=4965058#p4965058
7.0 Dev Feedback playthrough and general streaming
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7.0 Dev Feedback playthrough and general streaming
https://www.twitch.tv/dreamweaver_mana
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Re: What changed in v7 that broke the ship mods?
No time to do that now. Might tomorrow if nothing gets posted here I can use during my overnight.