Been having a problem in 7.0 HF1 with derelict ships being spawned with no engines, making them unable to move after being discovered. I'd like to try to fix the problem but not sure where to start. The mods involved are:
Ship Variation Expansion and its VRO patch
XR Ship Pack and its VRO patch
VRO
I don't know which mod is causing the issue but I suspect it might be the fact the VRO patches are outdated. These mods, other than VRO, don't seem to get much support. I've checked reports from other users and some indicate the ships are being built by the NPCs without engines which seems to be a wares.xml issue? I don't see any errors that stand out in the debug log but admittedly my log is almost too big to care. The first ship I came across was an Osprey, the second is an Odysseus (not the E series). To avoid spoilers, I won't provide the sector but anyone familiar with SVE knows where they spawn.
This brings me to my questions:
1. Why do some ships spawn with engines and others don't but did in 6.20
2. What would be the best place to start tracking down the problem?
3. How can I manually add the engines to the ship in my save file that doesn't have them? I can see examples of the engine code block from other ships but I don't have the OFFSET information or other data for these ships
Thanks for the help.
SVE, VRO, XR - ships spawning with no engines
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SVE, VRO, XR - ships spawning with no engines
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