[7.0] NPCs don't respect closed doors in the timelines station

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LameFox
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Joined: Tue, 22. Oct 13, 15:26
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[7.0] NPCs don't respect closed doors in the timelines station

Post by LameFox »

Can't provide a save AFAIK but in this station the doors to the habitation area seem to unlock over time as more NPCs arrive. However, they'll gladly walk into locked corridors and rooms, without the doors opening. They just phase through.
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PV_
Posts: 441
Joined: Sun, 4. Sep 22, 20:57
x4

Re: [7.0] NPCs don't respect closed doors in the timelines station

Post by PV_ »

I almost sure I've seen similar report in here. :roll: And yes - the issue exists. Though it doesn't break anything except immersion as story characters take their positions in open space when needed.

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