I haven't found anything about this in the forum via the search.
I've been playing X4 since day 1 and it's still the first game start. Currently as I write this post I am playing X4 version 7.00.
I have all the expansions and also hundreds if not a few thousand of my own ships. Of course I also have my own sectors with my own shipyards and many space stations.
I play the vanilla version without scripts and mods.
Loading and or saving a savegame takes a long time.
Without knowing more about the engine, I guess that the long loading time of the savegames is due to the xml structure.
The bigger the universe you play in, the longer the loading time.
Maybe it is possible to save the savegames in a binary format. Instead of xml you could use protocol buffers. This would allow you to serialize and deserialize data very quickly.
Before the moderators get on my case, you can make this way of saving optional.
Unfortunately I know too little about the engine and modding to judge how much such a change would interfere with the program code.
Maybe a modder or an Egosoft employee sees this and we can argue a little about the loading times of the savegames.
I would be happy if saving and loading would be faster.
Best regards,
someone who has locked the Xenon as pets in his universe in a single sector.
