AI not targeting as told

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jorbfish
Posts: 11
Joined: Sat, 17. Oct 09, 05:02
xr

AI not targeting as told

Post by jorbfish »

v6.20
no mods

not a hardware issue. its a gameplay issue so no reason to post my dxdiag info.


Im not sure, though probably has.. Though, why do your own npc ships blow up a target you have marked, to only take out their sub systems for boarding. I have been playing this game sense the the release of the original x series way way back when and the bugs are always said to be fixed yet Ive never really seen any thing get fixed. This 4th addition is just a cover over of the x3 games with better looks. Thats clear to see when watching ships dock if you sit to long in a system with seta running. Both games have the same flaw as far as autopilot working. really there isnt much difference between the two. This will always be one of my favorite games but really its not 1999 any more. Fix the games.
Alan Phipps
Moderator (English)
Moderator (English)
Posts: 31828
Joined: Fri, 16. Apr 04, 19:21
x4

Re: AI not targeting as told

Post by Alan Phipps »

Moved as more general rants and posts without information are not valid Tech Sp issue reports.

It would have helped if you had said what ships, weapons and targets were involved, and posted a link to a vanilla save that showed the issue happening or reliably about to happen. Then the devs might have something to investigate. If, as you imply, this issue might have been marked fixed in another related thread, then a link to that thread would be useful too.
A dog has a master; a cat has domestic staff.

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