[#1661][6.20] Non-shielded AI ship travel drive(or boost) don't abort by damage

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charlie1024
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Joined: Mon, 1. Aug 22, 03:24
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[#1661][6.20] Non-shielded AI ship travel drive(or boost) don't abort by damage

Post by charlie1024 »

Hello.

I was chasing the ZYA Boa(XJN-678), you can confirm from the save file instantly loading the game.

The enemy ship has velocity 320m/s, at normal status. (Seems SPL Engine Mk1/2)

So, if I attack with some shots, the ship travel drive must be disabled.

Of course, the ship doesn't have any shield component, so the ship cannot boost.

However, as you see in the video(16 secs), the ship doesn't fail the travel drive even after damaged by my shots.

Even, the ship goes faster while the ship hull is being damaged.

Video: https://youtu.be/3EtmhfyEokY

Save file: https://drive.google.com/file/d/1V2ong3 ... sp=sharing

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