Hello,
I was trying to play with those great looking Boron ship but noticed the Thresher was performing horribly against small ships while being ok against larger targets.
By looking very close with F3 cam, it appears the turrets are always aiming too low. This makes all correct shots miss the target while only a few that should be aimed too high actually hit. Very anoying on small targets while on large targets you would not notice this as much
I am not sure if the hydra is affected by the same issue (but it looks like so) while the Ray and Guppy are apparently working perfectly fine. Could it be an issue linked to integrated turrets (surface element ones not being affected by that bug/issue)?
Any way to fix that by messing with the xml files?
Thank you,
Boron M ship integrated turret aim issue
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Boron M ship integrated turret aim issue
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