X4 Foundations possible collision or spawning bug - Workaround for custom gamestart.

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captaincosmos
Posts: 6
Joined: Tue, 12. May 20, 06:48
x4

X4 Foundations possible collision or spawning bug - Workaround for custom gamestart.

Post by captaincosmos »

Version: 6.20, latest hot fix
Language: English

Game State: Unmodified

Nature: When I spawn into an M class vessel at the very start of my game, with full satellite coverage being selected for Argon Prime, My M class spawns exactly in the middle of the sector, right ontop of my satellite and the satellite becomes lodged into the ship, preventing me from moving or even being able to maneuver at all.

Changes made to game: Satellite Coverage of Argon Prime

Processor: Intel Core i5-12600K (4.9 GHz Turbo) (16-Thread) (10-Core) 3.7 GHz (Alder Lake)
Motherboard: ASUS PRIME B760M-A AX D4 (Wi-Fi) (Intel B760 Chipset) (Up to 2x PCI-E) (No SLI) (DDR4)
System Memory: 32GB DDR4 3200MHz Digital Storm Performance Series
Storage: SSD M.2 (2TB Samsung 970 EVO PLUS) (NVM Express)
Graphics Card: 1x GeForce RTX 4070 12GB (VR Ready)

Any help will be appreciated
CBJ
EGOSOFT
EGOSOFT
Posts: 54313
Joined: Tue, 29. Apr 03, 00:56
x4

Re: X4 Foundations possible collision or spawning bug

Post by CBJ »

Is this a custom gamestart? If so then try just placing your ship somewhere different.
captaincosmos
Posts: 6
Joined: Tue, 12. May 20, 06:48
x4

Re: X4 Foundations possible collision or spawning bug

Post by captaincosmos »

It IS a custom start.

And I was informed of the ability to place my starting ship somewhere else after I made the post.

So we are all good. Heheh

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