Boron Ship Tails can get stuck in gates.

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alt3rn1ty
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Boron Ship Tails can get stuck in gates.

Post by alt3rn1ty »

I dont have a save for you guys with this report.
Its proving elusive to try and reproduce the issue.

But just to let you know, since the release of Kingdom End, I have been using quite a few of the Boron ships, and a couple of them (at least) can get sort of entangled with a gate they have just emerged from. I have personally experienced it on a Ray standing on the bridge (but not as pilot), and on a Sturgeon.

It depends what manoeuvres the ship does as it enters a new sector, but any sharp turns can result in the long tail designs of a Boron ship touching the structure of a gate and then it goes into epileptic fit wobbles (Jolt trying to free itself) for a few seconds, before the ship is thrown clear of the entanglement.

Those long gates that are like a tunnel (with the glowing brown ethereal effects) have been involved in my experience.

If I get something more concrete for you to repro the issue I'll post again, but at the moment its like trying to repro a fighter taking off from a luxury dock and going through the sides of the dock, or trying to repro the strange manoeuvres when entering a S/M Wharf etcetera .. Loading up a save afterwards and it doesn't happen. :roll:
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