It has nothing to do with the amount of ships trying to dock. I was expanding the PHQ to be able to do all the terraforming missions, and as such, I had planned the construction of 240 S/M Ship Fabrication Bays.
Turns out, if you plan a build of exactly 223 or more S/M Fabrication Bays on one station, you will no longer be able to open the Logical overview for that station
I'm guessing it has to do with the number of lines the game can show in that window, and Fabrication modules makes it an issue due to each module getting it's own line in the logical overview
First off, I am playing with quite a few mods, however, I've been playing for hundreds of hours with the same mod list, and have made no changes to my mods preceding this issue, making me think this is a game issue. I tried disabling alll mods and loading the save, it loads just fine without the mods, and the issue persists.
Files:
Save File: https://www.dropbox.com/s/ukr2dnnc9q8gu ... ml.gz?dl=0
DxDiag: https://www.dropbox.com/s/hlwnzz42lrpau ... g.txt?dl=0
Vulcan Info: https://www.dropbox.com/s/knfv89kya45vn ... o.txt?dl=0
Info:
- Version and language (e.g. 1.0 English, etc.).
Version 6.0 (499061) English - Whether or not your game is modified using any third party scripts or mods
See Above - Game start being played.
"The Young Gun" start, though it's a 541 hour save, so I doubt that has much relevance - Exact nature of the problem, where and when it occurs and what you were doing at the time.
I made a huge construction plan for my PHQ, and a huge amount of Shuyakus (70+) are trying to dock/transfer wares with build storage. Now, when I try to open the PHQ logical overviw, the game kind of stutters a bit, and simply closes out of the map
completely - Any possibly relevant changes you have made to your game, system, or software before the issue occurred.
Nothing that I haven't mentioned already - Where appropriate, additional symptoms, error messages, links to saves *, screenshots and crash dump files (see this Wiki entry).
No crash occurs, just a bit of stuttering. No symptoms beyond what I've descriped above, though it might be worth mentioning that I can open the logical overview for any other station just fine.
Additionally, here is a video of the glitch occuring: https://www.youtube.com/watch?v=C66Y01e6ITM - Your system specifications in the form of a DxDiag report and vulkaninfo (see this Wiki entry).
See above
- All DLCs
- Better Tractor Beam
- Capital Ship Loot Magnet
- Community Right Click API
- DFUN Skills Increasing (DFSI)
- HJ - CopyBehavior
- Immediate Orders
- Increased Long Range Scan
- Info Center
- Inventory Collector
- Is Blueprint Unlocked
- JP_CollectDroppedInventory
- JP_CollectPlaceables
- JP_SatelliteDropper
- Mod Support APIs
- Mules, Supply and Warehouses Extended
- Mycu: Equipment Tooltips
- Mycu: Report Current Status
- No Fog
- No More Comms Chatter
- No New Upkeep Missions
- No Stardust
- No Repair Drones In Battle
- Place Marker On Map
- Reaction Force
- Reactive Docking
- Remove Dirty Glass
- Rename Selected Ships
- Resource Probe No Light
- SETA_Everywhere
- Sector Explorer
- Signal_Leak_Hunter
- Skip Intro
- Smarter Turrets
- Spherical Long Range Scanner
- Subsystem Targeting Orders
- Turret Behavior Menu
- UI API
- Kuertee UI Extensions and HUD
- Kuertee: Accept missions for later
- Kuertee: Auto-Camera. Autopilot and Auto-Pause
- Kuertee: Surface Element Targeting
If you took the time to read through this report, thank you for your time, and I hope you have a wonderful day

I report back whether the issue resolves itself once the docking queue shrinks down a bit
Edit:
Just noticed another oddity. I have no idea if it is related, but it's odd nonetheless: When I look in the build planner the [+x] number after "Resources needed to complete changes" that shows how many ships are incoming with resources says there's only 1 ship incoming, though there are lots of ships on that list just under it:
https://imgur.com/a/p0vSzId