Hi all, hopefully this hasn't been brought up too much but I was wondering if it would be possible to mod in a turret target priority list. I know we can currently set them to target specific ship types or your target etc, but what I'm looking for is a leveled system for turrets. For example, I want my turrets to prioritize missiles first, and then fighters and then capital ships and so on, and I would want to be able to set this in turret or behavioural controls.
This system would allow you to define a target list in the order of threats that you decide for your various capital ships allowing you to set this behaviour and have your ships attend to different threats in order of priority automatically instead of having to swap turret behaviours during battle, it may also insure that the capship always has a list of targets to shoot at, possibly helping some of the turret targeting issues, or perhaps I'm just imagining an ideal scenario.
new turret target priority scaling
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