3 hr fight

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Flashand
Posts: 99
Joined: Sun, 24. Aug 08, 23:45
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3 hr fight

Post by Flashand »

I have been involved in a 3 hr incursion into the zone just north of argon prime, this is an old bug that has been reintroduced. Not sure why it has been but it is back. I am not submitting a game file at this time however this is enough information for the ddevs to look at.
Flashand
Posts: 99
Joined: Sun, 24. Aug 08, 23:45
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Re: 3 hr fight

Post by Flashand »

the secondary bug that makes this noticeable is the no faction/pay from kills in friendly licensed zone and this bug has been removed and reintroduced almost yearly.
CBJ
EGOSOFT
EGOSOFT
Posts: 54287
Joined: Tue, 29. Apr 03, 00:56
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Re: 3 hr fight

Post by CBJ »

There isn't even enough information for us to understand what problem you are reporting here, let alone to investigate it. What is it about "a 3 hr incursion into the zone just north of argon prime" that you consider a bug?
Rei Ayanami
Posts: 3354
Joined: Wed, 6. Nov 02, 20:31
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Re: 3 hr fight

Post by Rei Ayanami »

Flashand wrote: Tue, 20. Dec 22, 02:33 I have been involved in a 3 hr incursion into the zone just north of argon prime, this is an old bug that has been reintroduced. Not sure why it has been but it is back. I am not submitting a game file at this time however this is enough information for the ddevs to look at.
Sorry, but just saying "this is an old issue" is not really enough`information, because there is no indication of what is "wrong" nor what "old bug" you are talking about.
Could you give a link to a topic that describes the "old that bug that has been reintroduced?".

Otherwise, what is the issue?
a) Are the ships invincible, aka they can't get destroyed even though reaching 0% hull, causing the conflict to go on indefinitely? (might be a bug)
b) Are both factions unable to weaken each other enough to finish the fight? (not really a bug, but perhaps an issue with faction logic design)
c) Are both factions constantly sending in reinforcements, causing the conflict to go on for a long time? (not an issue)
d) Something else? (please elaborate)

Also, I can't confirm your "no payment for killing enemies" claim, I'm playing the most current version and I'm getting paid for each kill I do (note : when killing one enemy after another in a row, the notification and payment gets delayed until you have not killed anything for a bit, about 30 seconds, resulting in an accumulated payment of all kills you have done).

Not trying to be too assertive, just trying to help, since I want you to enjoy the game :)
Alan Phipps
Moderator (English)
Moderator (English)
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Re: 3 hr fight

Post by Alan Phipps »

I would hazard a guess that this was a Xenon invasion of Hatikvah's Faith and it's the problem that capitals relying entirely on turrets (eg Xenon and VIG) cause relatively little damage OOS. Hence their OOS capital attacks on strong shield/hull ships and stations can be really drawn out. If so, the devs have promised a fix in the next build. Link.
A dog has a master; a cat has domestic staff.
Flashand
Posts: 99
Joined: Sun, 24. Aug 08, 23:45
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Re: 3 hr fight

Post by Flashand »

that one was a big messed up thing. The xenon attacked for 3 hours straight, thanks to microsoft i no longer have that save file. I went from 8 faction to 30 in that time frame and it was still going on when i gave up. at last record... it think i was on my 3rd i 12th k or something with no end in sight.

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