Am I overlooking something?

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Pretty sure you can stop faction ships from docking at the HQ and expel any that are parked there by changing all factions to ''foe' in the HQ's control panel. It has unlimited internal docking for fighter ships so M3 traders like the Enhanced Kea work well for small goods. I set up a Boron Equipment Dock (which has unlimited mid-size docking) next door to the HQ where I park freighters which are waiting to be reverse engineered etc.
I don't recall an official announcement about why there are so few mid size docks at the HQ, but I wonder if there is some scripting limitation? I haven't found it too limiting to gameplay. In mods like Litcube which have unlimited mid-size docks at the HQ, I never had any reason to use a faction EQ dock.Mr.Killer wrote: ↑Sat, 19. Nov 22, 13:19 Still I think for a HQ, so little spots, just unheard of. Everything is focussed on getting bigger, and a HQ that can barely hold a handfull of ships at a time. All those arms on the HQ, can support dockingclams and yet just 5 can dock. Is this what Farnham's Legacy has in store for us? just another roadblock?
I think it has 6 capital class docks for TLs
How did you get money for a ship? I read on the forums where someone in their Advanced Spacesuit told a civilian ship to 'surrender' and it dropped enough credits to buy an M5
Hahaha, YES, this is a very hard scenario at first, but at least you have a few sectors where you are quit safe. I managed to buy and sell E-cells, that is the most simple way to remember, 12 is cheap and 19 makes a few bucks. (a lot of yawning comes off of that, the agony, the waiting...) Sometimes there is in Ocean's Fantasy Gamma a derelict ship, but I did not find any. I finally manage to get enough money to buy a skeleton scorpion and start hauling stuff. From that point on it was improve the speed (so I could outrun torpedoes) because the scorpion can go fast (not as fast as the kestrel) but I did manage. After discovering three quarter of the galaxy, I found the LFL and how to turn it on. It was already there for some reason, and all I needed to do was to go in gamesettings link a button on my keyboard to it.Hwitvlf wrote: ↑Mon, 21. Nov 22, 05:05How did you get money for a ship? I read on the forums where someone in their Advanced Spacesuit told a civilian ship to 'surrender' and it dropped enough credits to buy an M5![]()
I did things the hard way and scavenged battlefields for small missiles. It's very satisfying when you work your way up from nothing.
Tested it recently and was surprised that SM stops to send the ship after the first run. If I remove SM and then add it again it does another run and stops once it's done. This happens with my HQ. But for nearby placed Trading Station everything works fine. So I ended with enabling SM in that station and ordered another ship to perform Trade Distribution Run to deliver goods to the HQ thereafter.