New - quick Q on modding ship performance

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Sam97531
Posts: 261
Joined: Fri, 19. Nov 10, 06:23
x4

New - quick Q on modding ship performance

Post by Sam97531 »

Hi all,

I’m very interested specifically in restoring ship values to more of them X.3 performance profile. Specifically, the differentiation that existed between the M class vs the S class (M6ish vs M3ish and such).

I am a new to modding in X series, but I have been reading as well as downloading and unpacking mods from the workshop to see how motors implement ship specific changes. I have one question to start:

Is there no global or faction specific or even ship size specific variable to make performance changes on a group scale? I notice the changes to ships done by other moders is done on a per ship level…

So basically, if I wanted to implement let’s say:

M-class +50% shields and hull, and -50% combat speed and -25% agility, I would have to calculate and implement the change per each ship. Is that correct or am I missing an easier way to do so?
flywlyx
Posts: 1549
Joined: Sat, 15. May 21, 03:45
x4

Re: New - quick Q on modding ship performance

Post by flywlyx »

There is this fancy toolX4 Editor
Sam97531
Posts: 261
Joined: Fri, 19. Nov 10, 06:23
x4

Re: New - quick Q on modding ship performance

Post by Sam97531 »

Oh Jeez - Here I was ... notepad. No I wont even explain.

Just thank you :)

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