Split Chimera Sentinel (2 Shields)

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Benman2785
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Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

Hi,

i want the "Split Chimera" of "Free Families" to be a "Split Chimera Sentinel" (in german "Split Chimäre Verteidiger") with 2 shields, slighlty lower speeds (between -3% and -5%)
The hardpoint of the second shield should be upside down of the first one.
The price should be increased by 15%.

can anyone help me to do this?

would be nice if anyone could help me ;)
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Benman2785
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Re: Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

i am willing to pay 50EUR for the first to finish the working Mod and providing it via Nexus...

i would help with the german translation for free ;)
flywlyx
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Re: Split Chimera Sentinel (2 Shields)

Post by flywlyx »

You want to replace all of their heavy fighters(Balaur) or only add a new variant?
sprIder
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Re: Split Chimera Sentinel (2 Shields)

Post by sprIder »

Hi,

here you go.

For Update 6 (and it's Betas):
As requested, the Chimera is no longer available at the Free Families, only the Chimera Sentinel.
If your wanted it otherwise just say something.

Have fun, viel Spaß.
Best regards
sprIder
Last edited by sprIder on Wed, 15. Mar 23, 17:04, edited 1 time in total.
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Benman2785
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Re: Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

thank you - i will test it right now ;)
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Benman2785
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Re: Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

hey, the Sentinel doesnt say "Verteidiger" in german but "Plünderer" (after it is build) // the Type/Modell is correct as "Verteidiger"

but so far its great and all i wanted - thank you so much.

i guess i have to find the correct settings for this line:

Code: Select all

<identification name="{20101,41003}" basename="{20101,41001}" makerrace="split" description="{20101,41011}" variation="{20111,1001}" shortvariation="{20111,1003}" icon="ship_s_fight_01" />
also one more thing (sry that i am so picky) - can you rotate the 2nd shield? its now facing backwards and is not matching the main shield.

ps i would give you 25€ via paypal if you could help more out further ;)
sprIder
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Re: Split Chimera Sentinel (2 Shields)

Post by sprIder »

I have fixed both bugs and updated the download:
sprIder wrote: Sat, 14. Aug 21, 13:08 here you go.
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Benman2785
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Re: Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

thank you SO MUCH ;)
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Benman2785
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Re: Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

the "Chimera Sentinel" and the "Apsis Sentinel" are not ready for 6.0 :/
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Benman2785
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Re: Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

Assets 6.00 Beta 1 Surface element connections are incompatible by default unless tagged as "standard", and also "combat" for non-missile, non-mining weapons
Connection tags used to specify compatibilities in component templates between a ship or station module and engines or shields now additionally require the use of the "standard" tag matching weapon or turret logic. For weapons that are neither Missile Launcher nor Mining Laser, the tag "combat" is also required.
Exception: special equipment that is deliberately not compatible with the majority of slots may use another tag instead of "standard", e.g. "highpower" for certain Terran weapons.

edit: found it ;)

EDIT: LATEST VERSIONS:
Aspis Sentinel for +6.0 1080p PICTURE

Chimera Sentinel for +6.0 1080p PICTURE

Kukri Sentinel for +6.0 1080p PICTURE
Last edited by Benman2785 on Thu, 5. Sep 24, 11:02, edited 5 times in total.
sprIder
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Re: Split Chimera Sentinel (2 Shields)

Post by sprIder »

Well, my intention was and is to update all my mods until the final release of Update 6. And to deliver the updates exactly on that day. But anyway.
It's nice to see that you were able to fix it yourself. And kudos to you for implementing the ship specific storage!
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Benman2785
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Re: Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

Thank you - i was in desperate need of the Chimera Sentinel in 6.0 beta as i started a new savegame. 8)
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Benman2785
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Re: Split Chimera Sentinel (2 Shields)

Post by Benman2785 »

still my favourite mod :)

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