Request for someone that actually can program (as i cant).
There's this StationAccountant script still listed under running scripts even after i deleted the scrip using the global tasks or what ever it was labeled.
- I dont know how to change StationAccountant so that it wont stay in running after deleting its loop using the scrip editors. Id prefer it to have a key assigned for it so that when u need some more cash, press some key and the StationAccountant transfers all but 500k or so from the stations' account to the players. Meaning that script runs only ONCE then terminates.
Or is this impossible todo ?
I cant get rid of the script after i start it once, had to rollback old saves (and lost 2M ), now ill have to wait another 2-3 days to make that again with my SPP :/
StationAccountant Changes
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StationAccountant Changes
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Nope. I cant get it working either - atlweast not as its supposed to.
When its running, it transfers all the money back and forth to my account and factorys - but leaves the set amount (300k) to the other account.
Thats why i want it to stop running AFTER it has transfered the cash to my account. Best to do that would be single run per key press, or at least thru the scripe editor selection menu and pressin "R".
ATM it doesnt work for some weird reason.
When its running, it transfers all the money back and forth to my account and factorys - but leaves the set amount (300k) to the other account.
Thats why i want it to stop running AFTER it has transfered the cash to my account. Best to do that would be single run per key press, or at least thru the scripe editor selection menu and pressin "R".
ATM it doesnt work for some weird reason.

Reality is merely an illusion, albeit a very persistent one.
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AFAIK, to stop the old version of station accountant from running (which was an infinite loop IIRC) you have to manually go into the script editor and add a break command within the loop. Otherwise, it doesn't matter how many times you try to delete it from your scripts folder. Scripts are saved in your save game files and will just manually reappear if you can't stop them from running.
Someone more knowledgeable than I can probably walk you through this if you need help, I've never had to do it myself.
Someone more knowledgeable than I can probably walk you through this if you need help, I've never had to do it myself.
"Nature's first green is gold" . . . stay golden.
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Yes, i know, but it didint LET me add ANY break in ANY line in the scriptBurianek wrote:AFAIK, to stop the old version of station accountant from running (which was an infinite loop IIRC) you have to manually go into the script editor and add a break command within the loop.

That, and i also notices my version is 1 (!!?).
Omg no WONDER it doesnt work ...

-edit-
PS.
Does anyone know where i can get all the LATEST versions ... the-commander.com had this v1 ...
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you can get the latest station accountant on the link below,
alternately you could opt for my Guild CGCS Software MK1 (Its built in) as well, it has many other "remote" options if you have the credits
NOTE: Only Tested UNDER v1.2!!
cheers
alternately you could opt for my Guild CGCS Software MK1 (Its built in) as well, it has many other "remote" options if you have the credits

NOTE: Only Tested UNDER v1.2!!
cheers
Check Regularly for new Script/Mods
http://www3.telus.net/public/starnet/default.htm
At the top of each page is a "Back To Main Page" Link
BabyFace
http://www3.telus.net/public/starnet/default.htm
At the top of each page is a "Back To Main Page" Link
BabyFace
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Yeah, thats cool.
But it will be cold day in hell when i finally run any downloaded .EXE on my PC. Plus, reading the station accountant 3.5 info it doesnt sound as good as stationcap.
Station cap drains ALL your stations accounts excess cash, leaving only as much as they each need to fill the resources with the set buy prices.
You can ALSO fund full station cluser in a sector, making profit loop setup faster than ever (havent tried that yet, only got 1 looping SPP thats gotta go, first).
Pick Station cap up from here :
http://xscripting.com
in "X2: The Threat Downloads/Uploads".
under "X2 Scripts/Mods - Trading".
3rd post.
But it will be cold day in hell when i finally run any downloaded .EXE on my PC. Plus, reading the station accountant 3.5 info it doesnt sound as good as stationcap.
Station cap drains ALL your stations accounts excess cash, leaving only as much as they each need to fill the resources with the set buy prices.
You can ALSO fund full station cluser in a sector, making profit loop setup faster than ever (havent tried that yet, only got 1 looping SPP thats gotta go, first).
Pick Station cap up from here :
http://xscripting.com
in "X2: The Threat Downloads/Uploads".
under "X2 Scripts/Mods - Trading".
3rd post.
Reality is merely an illusion, albeit a very persistent one.