I spent 4 real life hours trying to reduce Argon reputation so I can increase Split reputation to buy a special ship through diplomacy. Yes the entire statement sound stupid and ironic. Because in X games, we try to increase reputation, not tarnish them.
I capped 2 Titans & 2 colossus and destroyed dozens of Argon and Boron ships but the stupid rep is stuck at -2.


> Its alright to have a soft cap in reputation level preventing the player from increasing Split reputation until he lowers Argon and Boron reputation for a certain extent. The problem is the player have to become an enemy (-3 reputation level) of Argon and Boron to increase Split reputation which makes no sense. Seriously? Why do I have to become enemies of Argon and Boron? Once you overcome the soft cap by reducing Argon/ Boron reputation enough, you can freely gain both Argon/Boron & Split/ Paranid reputation without any problem. You are friends with all factions again. Its just to surpass this invisible barrier, you have to tarnish your reputation in excessive level.
It makes no sense at all. The system just force the player to grind reputation which is a chore.
> Before 1.1 patch, reputation swings were massive so the player could able to easily become an enemy of a faction to gain reputation of the opposing faction. Now the reputation loss is reduced, its impossible to become an enemy. This sounds stupid, but true, because I tried my ass out for 4 hours to become an enemy of Argon/ Boron and still failed.

I cant do this anymore. Im done with this game until they fix the reputation system (if thats ever going to happen).
Edit: Now dont get me wrong. I like the dynamic rep system. Its just the system at current status is broken and chore to the player. This isn't a nonsensical statement. I have clocked 240 hours in the game so far and meddled with the system as much as I can.