Interview - Bernd chats with The Rugged Gamer

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Gregory
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Interview - Bernd chats with The Rugged Gamer

Post by Gregory » Wed, 28. Apr 21, 17:31

A few days ago, Bernd sat down with content creator The Rugged Gamer for an interview. The video is now available and you can check it out right here:
https://www.youtube.com/watch?v=dZ5W-wCDeL8

Enjoy :)

jmrc
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Re: Interview - Bernd chats with The Rugged Gamer

Post by jmrc » Wed, 28. Apr 21, 18:51

The interviewer speaks so much that I had to jump sections, but I didn't see him ask about the Boron in future DLC. It would be nice to see Bernd's thoughts on that. The Venture mechanic seems a bit confusing and I'm not very sure if it's a good feature, since it will be assynchronous and without interaction between players.
Overall he didn't disclose much on future stuff, aside from the MP, including what's in the next update, currently in closed beta. I was expecting more questions about his assessment of the players' feedback on 4.0 changes, but just a superficial question on mining.

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Re: Interview - Bernd chats with The Rugged Gamer

Post by Artean » Wed, 28. Apr 21, 19:14

jmrc wrote:
Wed, 28. Apr 21, 18:51
The interviewer speaks so much that I had to jump sections, but I didn't see him ask about the Boron in future DLC. It would be nice to see Bernd's thoughts on that.
Search the web and you shall find your answer.
"In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - D.N.A

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chew-ie
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Re: Interview - Bernd chats with The Rugged Gamer

Post by chew-ie » Wed, 28. Apr 21, 19:15

Artean wrote:
Wed, 28. Apr 21, 19:14
jmrc wrote:
Wed, 28. Apr 21, 18:51
The interviewer speaks so much that I had to jump sections, but I didn't see him ask about the Boron in future DLC. It would be nice to see Bernd's thoughts on that.
Search the web and you shall find your answer.
Soo.. Bernd's thoughts are online?

Image


BurnIt: Boron and leaks don't go well together...

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Re: Interview - Bernd chats with The Rugged Gamer

Post by X2-Illuminatus » Wed, 28. Apr 21, 19:21

On bringing back the Boron, yes. I think, the latest reply is from late February in the interview with Captain Collins at around 48:45.
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Re: Interview - Bernd chats with The Rugged Gamer

Post by flatbush71 » Wed, 28. Apr 21, 20:25

MP, useless............
This simulation is far too complex
The very last thing I want is another human player on my map.
Fix what already been released and more new content DLCs.

Artean
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Re: Interview - Bernd chats with The Rugged Gamer

Post by Artean » Wed, 28. Apr 21, 20:51

chew-ie wrote:
Wed, 28. Apr 21, 19:15
Artean wrote:
Wed, 28. Apr 21, 19:14
jmrc wrote:
Wed, 28. Apr 21, 18:51
The interviewer speaks so much that I had to jump sections, but I didn't see him ask about the Boron in future DLC. It would be nice to see Bernd's thoughts on that.
Search the web and you shall find your answer.
Soo.. Bernd's thoughts are online?
As asked for by jmrc, yes.
"In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - D.N.A

Jeraal
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Re: Interview - Bernd chats with The Rugged Gamer

Post by Jeraal » Wed, 28. Apr 21, 21:11

flatbush71 wrote:
Wed, 28. Apr 21, 20:25
MP, useless............
This simulation is far too complex
The very last thing I want is another human player on my map.
Fix what already been released and more new content DLCs.
Agreed.
Brute force and ignorance solves all problems, just not very efficiently.

If brute force isn't working, then you aren't using enough.

Buzz2005
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Re: Interview - Bernd chats with The Rugged Gamer

Post by Buzz2005 » Wed, 28. Apr 21, 21:26

this is not that kind of multiplayer, players will not personally fly around your galaxy
Fixed credits not being able to claim abandoned ships sometimes getting stuck when boarding operation sometimes getting some owner other than the player builds a station module or surface element.

Jeraal
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Re: Interview - Bernd chats with The Rugged Gamer

Post by Jeraal » Wed, 28. Apr 21, 22:35

Buzz2005 wrote:
Wed, 28. Apr 21, 21:26
this is not that kind of multiplayer, players will not personally fly around your galaxy
Once the MP foot is in the door, we may not be able to close it again.
Brute force and ignorance solves all problems, just not very efficiently.

If brute force isn't working, then you aren't using enough.

Buzz2005
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Re: Interview - Bernd chats with The Rugged Gamer

Post by Buzz2005 » Wed, 28. Apr 21, 23:05

for x4 we are sure that doors are bolted shut
Fixed credits not being able to claim abandoned ships sometimes getting stuck when boarding operation sometimes getting some owner other than the player builds a station module or surface element.

SunGod1
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Re: Interview - Bernd chats with The Rugged Gamer

Post by SunGod1 » Thu, 29. Apr 21, 00:42

I love the part where Bernd plays shocked at an 800 Hr game... That is only 33.3 days.

Me and my Secret Fun... people have games that go back to release date of X4.

OH and why would a game based on a random seed and simulation not be infinatly replayable?

Just some of my hot takes....

Love Bernd and Egosoft for giving the World this game to ENJOY.

PS: I have not play another X Game if I did my Fanboydom might to go 9000.
Travel Drive Charge Time is absolutely @player_frustration +1

MHDriver
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Re: Interview - Bernd chats with The Rugged Gamer

Post by MHDriver » Thu, 29. Apr 21, 04:00

Gregory wrote:
Wed, 28. Apr 21, 17:31
A few days ago, Bernd sat down with content creator The Rugged Gamer for an interview. The video is now available and you can check it out right here:
https://www.youtube.com/watch?v=dZ5W-wCDeL8

Enjoy :)
Excellent interview.. :thumb_up:

Falcrack
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Re: Interview - Bernd chats with The Rugged Gamer

Post by Falcrack » Thu, 29. Apr 21, 05:30

The Rugged Gamer sure likes to hear himself talk...

af_2017
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Re: Interview - Bernd chats with The Rugged Gamer

Post by af_2017 » Thu, 29. Apr 21, 15:18

Gregory wrote:
Wed, 28. Apr 21, 17:31
Enjoy :)
Thanks for sharing here! :)
I liked to hear about forthcoming gfx optimizations.

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