Hello all,
Just got back to X4 since the launch and are really enjoying it.
But one thing that is beyond my imagination, is how the AI acts sometimes, especially when under attack or more precise after the attack. What usually happens, they flee, and right after that they turn back to their previous assignment, which nearly always where the enemies are or are heading from. Either mining or trading. Again, I just had a trading ship that keeps returning to a station with a Xenon capital ship camping it.
Is it really that difficult to expect AI NOT to go near enemies, especially if they already got attacked by them?
Is there any good scripts or mods out there that can help fix this issue?
Thanks and have a great weekend
Any good and updated script to fix the extremely stupid AI (civilian under attack) out there?
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Re: Any good and updated script to fix the extremely stupid AI (civilian under attack) out there?
Deadair mods - AI Tweaks, might be something that could help you. His mods are "Top Quality".
Link to Egosoft post of Deadairs mods list: viewtopic.php?f=181&t=434243
Link to Egosoft post of Deadairs mods list: viewtopic.php?f=181&t=434243
“We don't make mistakes, just happy little accidents.”
“Talent is a pursued interest"
“Let's get crazy.”
“There's nothing wrong with having a tree as a friend.”
Bob Ross, 29 October 1942 - 4 July 1995
“Talent is a pursued interest"
“Let's get crazy.”
“There's nothing wrong with having a tree as a friend.”
Bob Ross, 29 October 1942 - 4 July 1995