Capture Xenon

The place to discuss scripting and game modifications for X4: Foundations.

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oliverjanda
Posts: 309
Joined: Sun, 14. Feb 10, 17:47
xr

Capture Xenon

Post by oliverjanda »

Hello,
long time no see.
I bought X4 finally and squeezed a little bit of time out of my work life to play.
As I always enjoyed capturing Xenon in the X games, I'm wondering if there is a chance anybody can fix this mod:
https://www.nexusmods.com/x4foundations ... escription

There seems to be a "weapons not shooting" issue. It might even be possible to make the mod also work for existing savegames, if one adds a loop over all Xenon ships and update them when loading.
I vaguely remember doing that myself in X Rebirth but can't mod it anytime soon.

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