Hello,
I am fairly new to X4 modding and well I took it as a first goal to simply change some textures of character clothes in the game, only for learning how to. So I wanted to change the color of the argon uniform from orange to blue. I don´t get my changes to the textures to be recognized by the game though.
So what I have done:
- I grabbed the texture I wanted to change
- Changed it
- Exported it in GIMP as DDS and chose the BC3/DXT5 compression
- Made a copy of the exported dds file and deleted the file extension
- zipped the copied file into a .gz archive
In anybody have a clue what I did wrong, help would be very appeciated. Thanks in advance
Changing textures
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Re: Changing textures
To replace stock textures you can put the files in the correct folders and then when you archive them into cat/dat with 'x tools' call the archive subst_01 instead of ext_01, that will tell the game that the files should override vanilla textures.
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Re: Changing textures
Thank you Axeface. I will try that out though I´m working with an unpacked mod structure. Aren´t the original files then not automatically replaced?
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Re: Changing textures
No, I think that packed files always go first. Subst_01 is specifically for replacing vanilla files without going through other hoops, eg like changing the material with a patch mod to point to another texture instead, I think anyway. My neutral engine tint mod is just the mesh files in the correct folder, in a subst_01 archive.KongDeluxe wrote: ↑Sat, 21. Nov 20, 19:34 Thank you Axeface. I will try that out though I´m working with an unpacked mod structure. Aren´t the original files then not automatically replaced?
Gallery of my X ships and fanart eg, Boron Megalodon
My wishlist
Disclaimer: Axeface will ignore 'don't like it don't use it' responses
My wishlist
Disclaimer: Axeface will ignore 'don't like it don't use it' responses

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Re: Changing textures
Ok not packing my mod was my mistake then. I packed it now into a subst_01 cat and it works perfectly fine now. Sorry for the noob question, I really thought it doesn´t make a difference. I was coming from the X3 world where I always preferred just adding my custom files losely into the appropriate folder instead of packing it into a cat. But well now I know for the future why these subst cat s exist. Thank you very much 
