@ EGOSOFT

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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P88
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Joined: Wed, 6. Nov 02, 20:31
x2

@ EGOSOFT

Post by P88 »

hi,
will there be more weapons in X2? more than just lazers and missiles? or possably more lasers to choose from?

'ta
Eagle
Posts: 1052
Joined: Wed, 6. Nov 02, 20:31
x4

Post by Eagle »

Almost certainly...wouldn't be much of a sequel otherwise! :wink:
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Zabre
Posts: 93
Joined: Wed, 6. Nov 02, 20:31
x3

Post by Zabre »

For one there is the new kind of Ram

- The passenger transport - The more passengers the harder it hits :D
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Gandalf The White
Posts: 2185
Joined: Sat, 9. Nov 02, 12:21
x3

Post by Gandalf The White »

And there is the new modified passenger cabin. You depresurise it when your passenger has payed up and you are half way across space!!! lol

No seriously, would be good to see more projector weapons.
NeXuS
Posts: 24
Joined: Wed, 6. Nov 02, 20:31

Post by NeXuS »

I'd love to see a greater variety of weapons in X2. For example something like a sniper which deals much damage has a long range and extremely fast projectiles/beams but a very poor rate of fire or a weapon with short range but an extremely high rate of fire and medium damage.

In X-t all lasers were nearly the same, only their power differed. Same goes for missiles...

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