does anyone know how this works? I found that the textures are in assets\textures\patterns\ as .gz files. Upon extracting them i found they are files without a file extension, but IrfanView thinks they are .dds files. I was then able to download the NVIDIA Texture Tools for Adobe Photoshop and import them into photoshop, but I can't make sense of them. They appear as black/white images like this:

Thanks for your feedback.