[Suggestion] mod setting features

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Max Bain
Posts: 1463
Joined: Wed, 27. Jun 18, 19:05
x3ap

[Suggestion] mod setting features

Post by Max Bain »

Just some wishes for the mod setting page:
  • option to disable all mods
  • option to save my mod settings so I can activate and deactivate them without going through all of my dozen mods one by one
  • color coding: active mods should be colored yellow or green (also the name of the mod not just on/off)
  • sort options (active/inactive, name, date)
  • date of last update and version should be visible as a column
XR Ship Pack (adds several ships from XR) Link
Weapon Pack (adds several new weapons) Link
Economy Overhaul (expands the X4 economy with many new buildings) Link
X4 Editor (view stats of objects and make your own mod within a few clicks) Link
SirNukes
Posts: 549
Joined: Sat, 31. Mar 07, 23:44
x4

Re: [Suggestion] mod setting features

Post by SirNukes »

It doesn't do everything you want, but the X4 Customizer extensions tab does make it somewhat easier to manage enabled extensions.
Max Bain
Posts: 1463
Joined: Wed, 27. Jun 18, 19:05
x3ap

Re: [Suggestion] mod setting features

Post by Max Bain »

SirNukes wrote: Sun, 8. Mar 20, 18:03 It doesn't do everything you want, but the X4 Customizer extensions tab does make it somewhat easier to manage enabled extensions.
What is that?
XR Ship Pack (adds several ships from XR) Link
Weapon Pack (adds several new weapons) Link
Economy Overhaul (expands the X4 economy with many new buildings) Link
X4 Editor (view stats of objects and make your own mod within a few clicks) Link

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