ShoC wrote: ↑Wed, 4. Mar 20, 08:25
Is it still the case if I build a shipyard in argon territory and get orders for paranoid ships they will pump out and fight?
It's not clear to me if you're talking about the stable release or the beta. I haven't played the beta, but in 2.60 this is still the case yes.
ShoC wrote: ↑Wed, 4. Mar 20, 08:25
I was thinking if that's the case surely it would be a good idea if the player has not restricted production on a shipyard for specific races considered hostile to the sector that houses the shipyard, there would be a reputation for each time a ship is produced and maybe a fine.
In 2.60, this is not possible. You can restrict ship sales to all factions (i.e. only produce for yourself) or to none. You can't restrict ship sales to specific factions. Blacklists only apply to subordinates, not the station itself.
ShoC wrote: ↑Wed, 4. Mar 20, 08:25
This leaves only all race production shipyards possible in player owned sectors. I'd then go as far as in those sectors any ship produced and destroyed within X minutes after production the played gets fined for failing to protect newly created ship before departure from said sector.
This would only work if:
- We can restrict ship sales to specific factions
- We can actually 'police' the sectors we own. This is currently (in 2.60) not possible at all, there is no difference in the game between "protecting an ally" and "starting a war". I.o.w. if HOP and TEL are both my allies, then no matter how badly HOP ships misbehave and attack TEL ships, when I attack them they will consider it an act of aggression and I will lose standing with them. The fact that they started the fight doesn't factor in anywhere.
In the end though, I don't think you can expect a producer of goods to supply a warranty for damages caused by aggressive behaviour of the buyer. That would be like making the garden center responsible for the fact that a person used a shovel they bought there to hit someone over the head.
The responsibility of the ship builder ends when the ship leaves the dock as far as I'm concerned. HOP doesn't have to pay either when I buy a ship at their yard and start attacking other factions with it.