[MOD][V 1.00] Improved (Bigger) Fleets

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RoverTX
Posts: 1466
Joined: Wed, 16. Nov 11, 18:37
x4

[MOD][V 1.00] Improved (Bigger) Fleets

Post by RoverTX »

Image

About

NPC fleets are very small and do not have enough fighters to cover their L and XL ships. This mod increases these fleets fighter and medium ship head counts to help fix this problem.

# What Is Modified?

* Jobs file

Links

Steam Workshop

Github

History

1.00 Release Version
Buzz2005
Posts: 2298
Joined: Sat, 26. Feb 05, 01:47
x4

Re: [MOD][V 1.00] Improved (Bigger) Fleets

Post by Buzz2005 »

does it work for xenon too?
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
Warnoise
Posts: 675
Joined: Mon, 7. Mar 16, 23:47

Re: [MOD][V 1.00] Improved (Bigger) Fleets

Post by Warnoise »

does this work in an ongoing game?
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RoverTX
Posts: 1466
Joined: Wed, 16. Nov 11, 18:37
x4

Re: [MOD][V 1.00] Improved (Bigger) Fleets

Post by RoverTX »

Works on existing games.

For the Xenon buffs small and medium escort numbers.
Min
Posts: 55
Joined: Sat, 23. Feb 19, 17:24
x4

Re: [MOD][V 1.00] Improved (Bigger) Fleets

Post by Min »

Thank you for the mod. Could you make a version where only xenon numbers increased? Right now I feel if I increased all races it would hit my fps hard. In my current games the xenon are loosing also

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