DMI-1407 wrote: ↑Mon, 14. Oct 19, 23:26
Imperial Good, pls don't answer again, all the informations you provide are wrong and your answer doesnt help.
It is not nice saying something is wrong without providing any evidence...
DMI-1407 wrote: ↑Mon, 14. Oct 19, 23:26
The Game calls it "Color Corrections" (see screenshot) i think these are profiles out of different other configs (satiation, brightness, contrast, color shiftings, etc...).
I wanna know how i can access these settings directly or create my own profile.
The settings are stored in
config.xml in your documents folder at a path like
Documents\Egosoft\X4\{SOME NUMBER}\config.xml. Those "Colour Correction" profiles are controlled by the setting "<colorcorrection>0</colorcorrection>". It takes a number which must represent an index.
Changing the colour profiles
may be possible via mod if they are not each uniquely coded HDR shaders. Otherwise it would not be possible.
If one looks at the file there appears to be a setting for gamma "<gamma>1.00</gamma>". This is the same gamma control you have in game. It works exactly as gamma should work from what I can see. The value seems to be a percentage, so a value of 100 would likely mean 2.2 (close to sRGB). Hence 50 might mean 1.1 and 200 might mean 4.4. This gives you full control over the gamma part of the HDR shader. It also appears gamma is implemented at a shader level rather than the traditional DAC LUTs so will even work in windowed mode. Modifying the config file directly allows out of range values to be entered, for example 9.00 (900%) would make everything appear saturated and start to show numeric overflow artefacts.