Wouldn't it be cool if...

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Scoob
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Wouldn't it be cool if...

Post by Scoob »

Hey all,

So, I like riding on my ships and letting the AI do all the hard work. Sure, they're not always great at the job, but I like playing that way. It dates back to X2 and the Argon Nova with its rear turret, I loved jumping into said turret while the AI flew. Fun.

When flying any multi-crew ship - ideally one with extra seats - I've LOVE to be able to climb into one of those seats and take control of turret groups and deployables. So, I'd be easily able to deploy mines and even pilot Drones remotely while the AI flew the ship.

This would add another layer to the game for me. The AI Captain can handle the basic piloting, while I shoot stuff - either in Turrets or controlling Drones. Taking it further - if Wings start working better - imagine controlling a small Wing of Drones, all moving and firing as one? Bloody cool that.

While I quite like flying and fighting manually, helping out my Crew in this way really appeals to me. I find it a shame that we can only manually fire a ships fixed weapons, and only if we're directly piloting it. A wasted opportunity I feel.

What do people think? Prior X Games let us jump into an control Turrets manually, so I find it's a bit of a regression for X4 not to have this. I know Rebirth was the last game, and the basis for X4, but I just have so many more hours in X3AP alone that it's that game I compare to.

Scoob.
Buzz2005
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Re: Wouldn't it be cool if...

Post by Buzz2005 »

just to sit at the chair automatically opening the map would be cool but controlling turrets would be :o
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
Alan Phipps
Moderator (English)
Moderator (English)
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Re: Wouldn't it be cool if...

Post by Alan Phipps »

A few others have had similar thoughts such as the examples here, here and here. There are others. I mention this just for background.
A dog has a master; a cat has domestic staff.
Scoob
Posts: 11189
Joined: Thu, 27. Feb 03, 22:28
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Re: Wouldn't it be cool if...

Post by Scoob »

Alan Phipps wrote: Sat, 29. Jun 19, 16:55 A few others have had similar thoughts such as the examples here, here and here. There are others. I mention this just for background.
Yes, I do recall other discussions on this, but thought it worth mentioning again - wouldn't want to necro a six month old post after all :)

Scoob.
Falcrack
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Re: Wouldn't it be cool if...

Post by Falcrack »

Scoob wrote: Sat, 29. Jun 19, 16:34 Hey all,

So, I like riding on my ships and letting the AI do all the hard work. Sure, they're not always great at the job, but I like playing that way. It dates back to X2 and the Argon Nova with its rear turret, I loved jumping into said turret while the AI flew. Fun.

When flying any multi-crew ship - ideally one with extra seats - I've LOVE to be able to climb into one of those seats and take control of turret groups and deployables. So, I'd be easily able to deploy mines and even pilot Drones remotely while the AI flew the ship.

This would add another layer to the game for me. The AI Captain can handle the basic piloting, while I shoot stuff - either in Turrets or controlling Drones. Taking it further - if Wings start working better - imagine controlling a small Wing of Drones, all moving and firing as one? Bloody cool that.

While I quite like flying and fighting manually, helping out my Crew in this way really appeals to me. I find it a shame that we can only manually fire a ships fixed weapons, and only if we're directly piloting it. A wasted opportunity I feel.

What do people think? Prior X Games let us jump into an control Turrets manually, so I find it's a bit of a regression for X4 not to have this. I know Rebirth was the last game, and the basis for X4, but I just have so many more hours in X3AP alone that it's that game I compare to.

Scoob.
Yup, I've suggested the same thing in the past. I hope it would get implemented someday.
strask412
Posts: 618
Joined: Thu, 29. Nov 07, 20:34
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Re: Wouldn't it be cool if...

Post by strask412 »

I give an enthusiastic endorsement to this thread.
Buzz2005 wrote: Sat, 29. Jun 19, 16:46 just to sit at the chair automatically opening the map would be cool but controlling turrets would be :o
I want to re-enforce this bit in particular: If the hard thing is too hard, doing the easy thing might still be awesome.

But I am optimistic that one day we will have direct turret and drone control; after all X:R had remote control drones so a lot of the plumbing is probably already there in the game engine.
"If I were a shadowy nemesis that wanted to strike the Protectorate where it's weakest, Pioneers space is where I'd begin."
- Delilah Shiratori
Buzz2005
Posts: 2298
Joined: Sat, 26. Feb 05, 01:47
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Re: Wouldn't it be cool if...

Post by Buzz2005 »

strask412 wrote: Sat, 29. Jun 19, 17:05 I give an enthusiastic endorsement to this thread.
Buzz2005 wrote: Sat, 29. Jun 19, 16:46 just to sit at the chair automatically opening the map would be cool but controlling turrets would be :o
I want to re-enforce this bit in particular: If the hard thing is too hard, doing the easy thing might still be awesome.

But I am optimistic that one day we will have direct turret and drone control; after all X:R had remote control drones so a lot of the plumbing is probably already there in the game engine.
Never used combat drones but the hacking one was fun
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
Scoob
Posts: 11189
Joined: Thu, 27. Feb 03, 22:28
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Re: Wouldn't it be cool if...

Post by Scoob »

Combat Drones in X4 are...well, really not very good, hence why being able to control them directly might be fun. My ships launch their Drones, which then proceed to follow said ships around, doing nothing, for an eternity before either docking or just getting lost - or both! I have 4 unavailable Drones on one of my ships that docked hours ago, dunno what's going on there.

While this thread is more about having the ability to take direct control over certain currently AI-only features, having better behaving Drones is a must to of course.

Scoob.
burger1
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Re: Wouldn't it be cool if...

Post by burger1 »

Scoob wrote: Sat, 29. Jun 19, 18:29 Combat Drones in X4 are...well, really not very good, hence why being able to control them directly might be fun. My ships launch their Drones, which then proceed to follow said ships around, doing nothing, for an eternity before either docking or just getting lost - or both! I have 4 unavailable Drones on one of my ships that docked hours ago, dunno what's going on there.

While this thread is more about having the ability to take direct control over certain currently AI-only features, having better behaving Drones is a must to of course.

Scoob.
Combat drones fly much slower than most ships.
Scoob
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Joined: Thu, 27. Feb 03, 22:28
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Re: Wouldn't it be cool if...

Post by Scoob »

burger1 wrote: Sat, 29. Jun 19, 21:03 Combat drones fly much slower than most ships.
Yes, that was sort of my point. I'd imagined they'd be fast but delicate, but they just seem to lag behind any ship that tries to make use of them.

Scoob.
strask412
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Joined: Thu, 29. Nov 07, 20:34
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Re: Wouldn't it be cool if...

Post by strask412 »

burger1 wrote: Sat, 29. Jun 19, 21:03 Combat drones fly much slower than most ships.
True by default, but not if you upgrade the engines. Likewise you can upgrade the shields, weapon, etc. Fun to trick them out as small expendable scouts early game (and slightly cheaper I think than an actual scout ship) but I think the whole process is kind of a bug, rather than intended game play. Or it is intended game play, but the bug is that if you dock the drone back onto any ship or station it will lose the upgrades you installed and go back to being a standard drone.
"If I were a shadowy nemesis that wanted to strike the Protectorate where it's weakest, Pioneers space is where I'd begin."
- Delilah Shiratori
Elvenwolf
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Re: Wouldn't it be cool if...

Post by Elvenwolf »

Pfft. just allow us to sit in the office like a manager (your own station) and control everything remotely :P

Though they really really need to improve Squad/Drone control. Especially Drone control - follow, attack, land, take off, protect (similar to follow), etc. Makes having carrieres a whole lot more sense.

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