Venture modules.....

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Mr.Killer
Posts: 748
Joined: Sat, 29. Jan 11, 22:11
x4

Venture modules.....

Post by Mr.Killer »

What are they? where can we use them? what is the matter with the ones I can pick and not place?

Do I really need to dig deeper into unknown territory? I have still no idea what they are, where they are for, how come I cannot connect them to my station and if I can then tell me HOW!!!

This is not for those who lull-around the same problem, but actually for those at EGOSOFT, yes, EGOSOFT, who thought it was a nice idea to give us, and not make it work.
Ps. Computers can make errors, they are made and programmed by error-making humans. :D
Alan Phipps
Moderator (English)
Moderator (English)
Posts: 31802
Joined: Fri, 16. Apr 04, 19:21
x4

Re: Venture modules.....

Post by Alan Phipps »

A dog has a master; a cat has domestic staff.

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