I miss the target window of X3

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Falcrack
Posts: 5738
Joined: Wed, 29. Jul 09, 00:46
x4

I miss the target window of X3

Post by Falcrack »

In X3, a critical tool was the ability to see other ships in the target window. The main use for this, other than it being cool to see the other ship, was that it showed the orientation of the other ship relative to my ship. So I could tell at a glance whether it was flying sideways, away from me, or directly at me. Is there any chance that could make a return someday? It doesn't have to be an integrated cockpit element, just a small window in the to left view so we can see other targeted ships.
radcapricorn
Moderator (English)
Moderator (English)
Posts: 3230
Joined: Mon, 14. Jul 08, 13:07
x4

Re: I miss the target window of X3

Post by radcapricorn »

Careful what you wish for. Given how Ego is implementing these feedback elements since Rebirth, they may well put such a display on top of target info monitor, which already experiences plenty of unwanted obstructions.
roy35150
Posts: 75
Joined: Fri, 25. Sep 15, 13:22
x4

Re: I miss the target window of X3

Post by roy35150 »

Agree totally with OP.

The target window in X3 was amazing fun to watch from inside the stations while docked.

They got rid of this in X REBIRTH and killed the immersion of the game...

Can it be MODDED in as a simple window at the top left corner of the screen.

Honestly thought this would be in foundations already as it is X4.
Marco Nero
Posts: 254
Joined: Tue, 19. May 09, 09:25
x3

Re: I miss the target window of X3

Post by Marco Nero »

+1 the target windows and a lot of other things were better in X3.

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