Station building missions spawning too close to other objects

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Ezarkal
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Station building missions spawning too close to other objects

Post by Ezarkal »

It it me or about 1/4 of the time the station construction missions will ask you to claim a plot right next to a highway, a jumpgate or another station... too close for you to actually place your plot.

There's a lot of very lucrative missions I had to drop because of that.
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burger1
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Re: Station building missions spawning too close to other objects

Post by burger1 »

Yes I had that happen also. At least there's no penalty for aborting the mission.
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Scorpion1948
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Re: Station building missions spawning too close to other objects

Post by Scorpion1948 »

I have had that, but put the plot as close as possible to the !.
It has always worked for me
radcapricorn
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Re: Station building missions spawning too close to other objects

Post by radcapricorn »

I think you can place the plot first to get that stage to register, and then move it. Don't quote me on that though.

Still, generated plot placement does need improvement, and not just for mission plots. NPCs sometimes build stations that intersect highways. Not that it hampers traffic, but it does look unnatural.
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alt3rn1ty
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Re: Station building missions spawning too close to other objects

Post by alt3rn1ty »

radcapricorn wrote: Sun, 2. Jun 19, 13:30 ~ NPCs sometimes build stations that intersect highways. Not that it hampers traffic, but it does look unnatural.
There is a bug report on the Public beta feedback forum about the NPCs doing it a while ago, not acknowledged yet as far as I know ..

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RodentofDoom
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Re: Station building missions spawning too close to other objects

Post by RodentofDoom »

The build missions for 10m+ generally require creative placement

Initially place the plot under/above the !
and then modify your license with additional +y or -y purchases until the ! is within the plot-zone
it's an easy 12/15m every time
Ezarkal
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Re: Station building missions spawning too close to other objects

Post by Ezarkal »

RodentofDoom wrote: Sun, 2. Jun 19, 16:16 The build missions for 10m+ generally require creative placement

Initially place the plot under/above the !
and then modify your license with additional +y or -y purchases until the ! is within the plot-zone
it's an easy 12/15m every time
Thanks for the tip.

Sometimes I manage to tweak through rotations, sometimes not.
This will help a lot.
Humans are deuterostomes, which means that when they develop in the womb the first opening they develop is the anus.
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