Le Boron Chétif wrote: ↑Thu, 30. May 19, 09:45
@Red Spot - you seem to be very focused on fleets, which isn't something I've ever looked into. I do have some though, as I've been filling all my M1's with a full set of fighters from the corresponding race, but so far it's only been for display. You seem to use fighters both for sector defence and for invasion - do you lose many of them, and often? How does the whole replacement thing go? I wouldn't mind the extra expenditure, but the tediousness of purchasing and equipping large amounts of ships at once does put me off...
Not really that much. I call it fleet but it is more like a collection of ships. I often use the Griffon as support when using a Boreas as personal defense (I tend to stick to my Eclipse).
Deploying a Colossus is just for the fun and having 2 just means when one is used I have an other ready while the first is restocked.
Deploying 'the Aran' is just for mere sh*ts'n'giggles. It has a few Mistrals docked with LT's and Adv Drones, 12 Vipers and a few H-Centaurs (may replace these later with Hyperions

). And keep the large docking open to be able to quickly mix things up if I desire (take a Boreas to stomp something, Colossus for mere overkill or a Griffon for the fun of it).
The Eclipses I have on the Griffon are regarded like a sort of 'royal guard'. Mamba Vanguards for OOS use since they are easy to replace 10 at a time. Nova Raiders for IS use since they are the fastest M3 with rearturret that can be mass-bought without too much difficulty. Mamba's are bought as L-variants and get 4 more HEPTs which is easy to set up with a carrier (even an Elephant works here). The Argon fighters get bought at S-size, both get a full load of EBCs in the spinal mounts and PRGs in the turrets. Need to bulk up some 25MJ shields for the Nova's, EBC's/PRG's I can get in ample supply from my own hubs and even S-size Eclipses come with a 200MJ shield.
Fighters just get Nav/Spec/Fight I&II/Duplex scanner on them. Its a bit tedious to set up 60 fighters at once to load up a Colossus but that is just the initial thing and I do not use my regular naming on them but quickly tag them 'C-101' / 'C-102' / etc (C = Colossus/Carrier, 1st number = carrier number, last 2 numbers = ship number). My regular naming uses an abstract form of the Roman numerals though (Carriers are; Colossus I & Colossus II, oh how original you say?

).
The eclipses tend to carry themselves surprisingly well in IS combat where they seem to fly like bricks when looking at them. 9 Of them take down a Q before you notice it.
For the rest losses are minor, but I do not just ram 60 fighters into a zone and expect to do well. My Colossi come with a fair amount of Typhoon missiles and all my IS fighters use Wasps and will dispense them regularly which works wonders keeping enemy turrets occupied, not to forget looks awesome when you're part of it yourself

Boreas' all come with 80 Firestorms. Deploy 1 or 2 of those, supported by the Colossi ... not much actually trying to even shoot at my fighters when deployed well timed. Collision makes more kills than the enemy
Am going to set up Panthers with Mamba Vanguards for long range patrols through Pirate Alley and around Hub-sector entrance sectors. Not sure how that would work late game, but having a Tiger on each hub I have no much need for the IBLs I gather form the Yaki/Pirates and do not like M7s in fleet actions as I find them to dangerous (except for the small Griffon). When a Tiger turns it has a tendency to turn its behind right in the path of other stuff and kill itself on a Boreas or knock out fighters. Next to that, IBLs are nice when you do not have PPC's, but by the time you get your hands on ample Boreas' they become somewhat obsolete, imo.
All that said, when I need firepower I tend to first go for a Boreas as it is just easier.
Edit:
For the actual setting up mass bought ships you have 'supply command software'. Just have a fighter lead the rest and tell a ship holding all the weapons/shields/missiles to unload x amount of ware to the leader, it will also unload it at all the followers.
I have not set this up in my current game, in my previous game I had ships collect certain wares for setting up ships. Like an Elephant gathering enough PPC/2 GJ/.. so I can set up 2 Boreas with jumpfuel, missiles and ready to go.
I'll eventually have that going again
When fighters are equipped I add them to a wing using the wing-menu (basically pressing 'enter' 200 times

), set the wing up (homebase, missile %) and again remove them from the wing (pressing 'enter' an other 100 times).
Pressing 'enter' loads of times is not particularly fun but it works much much faster than trying to set ships up individually and when you set up the wing-menu properly it is easy and quickly to do (use the 'hide ship when/not part of wing' option in the wing-menu).