repatomonor wrote: ↑Thu, 16. May 19, 01:13
Also worth mentioning the number of refunds Valve had to endure during the NMS release.
NMS was hyped and sold on several platforms not just Steam. Consolers get taken advantage most of all where refunds are concerned as it is very difficult to nigh impossible for them to get one once they`ve tried the game. Also most consolers just won`t refund as they can`t be bothered with the hassle.
Ok, so i`m specualting here, but I believe that HelloGames still made a ton of cash from hyping NMS on release even though they basically lied to get the cash, enough cash to be able to continue working on NMS for 2 years with no need to ask for more cash.
The only reason why I have some respect for NMS is that they did not run away with the cash and in fact have worked extremely hard to make NMS what they hyped it up to be without asking a single extra penny in 2 whole years. they have done for more than i would have guessed.
(This is quite unusual for games companies today).
Point is they had to have made profit-money from their pre-release hype, enough that even Steam refunds had next to no effect on their main gains.
However, NMS`s goodwill turn-a-round doesn`t mean I will trust them or any software company that tries that tactic again in the future, because I won`t.
1. Please do more on NPC civilian/uniform variety, and bio customisations, Devs.
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)
"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."