Have an annoying issue with a small fleet of ships I'm using to ferry wares from my complex to my player hq in my player owned sector.
I've installed CLS mk1 and 2 on the 10 TS ships, and each one has had way points set between the 2 stations, each TS handling a specific ware each.
1 of them is working fine, the other 9 are not.
I've set the way points like this, under External Commodity Logistics....
1. @ factory complex: Load ware X to maximum cargo space.
2. @ player hq: unload ware X to maximum cargos pace.
These 2 simple way point settings allow the 1 working ship to work as intended.
The other 9 have been set exactly the way, but for their respective wares, and what they do is collect the maximum cargo space of their designated ware, fly to the hq, dock, sit for a second and then return the factory without unloading their wares!!
Its driving me insane.
I've tried so many way point variations including putting "fly to station" command before the load/unload command for both stations on the way point list, using manual input cargo amounts, half cargo space too, etc etc and they just keep flying to the hq, docking, not unloading and returning to the factory complex,.
All ships have Home Base set the factory complex making the wares, have nav mk1, supply command, CLS 1 and 2, trade command 1, 2 and 3, fight command, docking computer, trading system extension, basically every software in the game. 5 of the ships are Mercury's and the other 5 Mercury XL's, but basically just all standard TS ships.
Can anyone point out what Im doing wrong?
Why does 1 of the ships work as intended but the other 9 with identical settings do not?
Thanks in advance guys